|  ocornut | 5ab23ab1c0 | Allegro 5 example: removed public domain mark, MIT as the rest, with @bggd approval | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 2f574ef952 | Allegro 5 example: converted for indexed rendering. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | bbaaab7537 | Allegro 5 example: fixed uv coordinate of non-default texture. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 4d2d0ce5cd | Allegro 5 example: handling of hardware and software mouse cursor rendering. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 8db229b96f | Allegro 5 example: fixed key modifiers, keyboard input, clipping, added pagedown/pageup. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | c58d61dfd1 | Allegro 5 example: formatting, match other example structure, fixed mouse buttons. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 489e28ec11 | Allegro 5 example: main.cpp matches other examples. added window title. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 1845ff4690 | SDL example: tweaks (#233 #226) | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 19e3c1506f | Allegro5 example: added example from https://github.com/bggd/a5imgui_example | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | e49977a913 | SDL example: hasty readme. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | b7e63c163c | SDL example: update for indexed rendering. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | a14f6696a3 | SDL example: more cleanup to match other examples (#233 #226) | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 22e099366f | SDL example: further cleanup to match other examples (#233 #226) | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 4167528001 | SDL example: moved event loop to main.cpp , adding page up/page down. (#226) | ago%!(EXTRA string=10 years) | 
				
					
						|  Joel Davis | 81cebb9c85 | Simplified to not combine vert buffers like the opengl3 example | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | b7a2a6b23f | SDL example: renamed folder, added in README | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | b3ae2976c5 | SDL example: tweaks and fixes. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | e3b9a61883 | Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264) | ago%!(EXTRA string=10 years) | 
				
					
						|  Joel Davis | ca042134ae | Update ios example for API changes and index rendering | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 7d144eb899 | iOS Example: Optimise PNG files size | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | fb27360ea8 | iOS example: shallow tweaks and fixes (untested) | ago%!(EXTRA string=10 years) | 
				
					
						|  Joel Davis | eee6dab226 | iOS example working based on modified OpenGL3 example + Synergy | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | d03b046ef4 | AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133) | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 502e360ee5 | Removed the majority of size_t from the code. ImVector<> now uses int. (#262) May trigger new compilation warnings? | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 6a22835f63 | AA branch: ImDrawList: rename commands to cmd_buffer Not strictly necessary but while we're doing minor breakage let's do
them at all once. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | b2b616be00 | AA branch: ImDrawCmd idx_count -> elem_count | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | f3303fa84f | AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254) | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 8b4a470e1d | Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 61e551e0ee | AA branch: fixed warning | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 7437b43b2d | Fixed warnings for more pedantic settings (#258) | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 2f03511062 | Added ImGuiKey_PageUp, ImGuiKey_PageDown for user. | ago%!(EXTRA string=10 years) | 
				
					
						|  ocornut | 71e9f2a3dd | Fixed warnings for 64-bits builds | ago%!(EXTRA string=10 years) | 
				
					
						|  Cedric Guillemet | 2acdafe4f2 | imgui_impl_sdl and main sample | ago%!(EXTRA string=11 years) | 
				
					
						|  Gordon McShane | 6ee65fc5af | Add conditional compilation of forward compat. glfw window hint to fix crash on later versions of OSX | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | b6f3c97e3b | Examples: DirectX11: explicitly set rasterizer state. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 5df542c3c0 | ImFontAtlas: doesn't clear input data, left to the application. (#224) | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | ad7f600e0d | Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155) | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 18a00c7060 | Examples: DirectX9/11: Fixed key mapping for down arrow. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | f400ea4ec8 | Examples: OpenGL3: backup/restore current program and texture #195 | ago%!(EXTRA string=11 years) | 
				
					
						|  Dale Kim | ac518a1d3e | Set modifier key state by inspecting imgui's io.KeysDown array. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 71429d306e | Examples: Simplified GLFW keyboard callbacks | ago%!(EXTRA string=11 years) | 
				
					
						|  Dale Kim | fe15756129 | Simplified glfw keyboard callbacks. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | d809abbe1c | Examples: DirectX11: tidying up. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 4f51b77937 | Examples: OpenGL3: Tweaks (argh, github ui) | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 90766141b3 | Examples: OpenGL3: Tweaks. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 37f1715bfa | Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 1746b04065 | Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | d9ff617ff8 | Examples: Formatting #187 | ago%!(EXTRA string=11 years) | 
				
					
						|  heroboy | e09e2cbd28 | set pixel shader and vertex shader to NULL Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline. | ago%!(EXTRA string=11 years) | 
				
					
						|  omar | 46769406dc | Update README.txt | ago%!(EXTRA string=11 years) |