|
|
|
@ -95,39 +95,39 @@ static void ImGui_ImplSdl_SetClipboardText(const char* text) |
|
|
|
|
SDL_SetClipboardText(text); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
bool ImGui_ImplSdl_EventCallback(const SDL_Event& event) |
|
|
|
|
bool ImGui_ImplSdl_ProcessEvent(SDL_Event* event) |
|
|
|
|
{ |
|
|
|
|
ImGuiIO& io = ImGui::GetIO(); |
|
|
|
|
switch (event.type) |
|
|
|
|
switch (event->type) |
|
|
|
|
{ |
|
|
|
|
case SDL_MOUSEWHEEL: |
|
|
|
|
{ |
|
|
|
|
if (event.wheel.y > 0) |
|
|
|
|
if (event->wheel.y > 0) |
|
|
|
|
g_MouseWheel = 1; |
|
|
|
|
if (event.wheel.y < 0) |
|
|
|
|
if (event->wheel.y < 0) |
|
|
|
|
g_MouseWheel = -1; |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
case SDL_MOUSEBUTTONDOWN: |
|
|
|
|
{ |
|
|
|
|
if (event.button.button == SDL_BUTTON_LEFT) g_MousePressed[0] = true; |
|
|
|
|
if (event.button.button == SDL_BUTTON_RIGHT) g_MousePressed[1] = true; |
|
|
|
|
if (event.button.button == SDL_BUTTON_MIDDLE) g_MousePressed[2] = true; |
|
|
|
|
if (event->button.button == SDL_BUTTON_LEFT) g_MousePressed[0] = true; |
|
|
|
|
if (event->button.button == SDL_BUTTON_RIGHT) g_MousePressed[1] = true; |
|
|
|
|
if (event->button.button == SDL_BUTTON_MIDDLE) g_MousePressed[2] = true; |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
case SDL_TEXTINPUT: |
|
|
|
|
{ |
|
|
|
|
ImGuiIO& io = ImGui::GetIO(); |
|
|
|
|
unsigned int c = event.text.text[0]; |
|
|
|
|
unsigned int c = event->text.text[0]; |
|
|
|
|
if (c > 0 && c < 0x10000) |
|
|
|
|
io.AddInputCharacter((unsigned short)event.text.text[0]); |
|
|
|
|
io.AddInputCharacter((unsigned short)c); |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
case SDL_KEYDOWN: |
|
|
|
|
case SDL_KEYUP: |
|
|
|
|
{ |
|
|
|
|
int key = event.key.keysym.sym & ~SDLK_SCANCODE_MASK; |
|
|
|
|
io.KeysDown[key] = (event.type == SDL_KEYDOWN); |
|
|
|
|
int key = event->key.keysym.sym & ~SDLK_SCANCODE_MASK; |
|
|
|
|
io.KeysDown[key] = (event->type == SDL_KEYDOWN); |
|
|
|
|
io.KeyShift = ((SDL_GetModState() & KMOD_SHIFT) != 0); |
|
|
|
|
io.KeyCtrl = ((SDL_GetModState() & KMOD_CTRL) != 0); |
|
|
|
|
io.KeyAlt = ((SDL_GetModState() & KMOD_ALT) != 0); |
|
|
|
|