|
|
|
@ -16,8 +16,8 @@ static INT64 g_TicksPerSecond = 0; |
|
|
|
|
static LPDIRECT3DDEVICE9 g_pd3dDevice = NULL; |
|
|
|
|
static LPDIRECT3DVERTEXBUFFER9 g_pVB = NULL; |
|
|
|
|
static LPDIRECT3DINDEXBUFFER9 g_pIB = NULL; |
|
|
|
|
static int VERTEX_BUFFER_SIZE = 30000; // TODO: Make buffers smaller and grow dynamically as needed.
|
|
|
|
|
static int INDEX_BUFFER_SIZE = 30000; // TODO: Make buffers smaller and grow dynamically as needed.
|
|
|
|
|
static int VERTEX_BUFFER_SIZE = 20000; // TODO: Make buffers smaller and grow dynamically as needed.
|
|
|
|
|
static int INDEX_BUFFER_SIZE = 40000; // TODO: Make buffers smaller and grow dynamically as needed.
|
|
|
|
|
|
|
|
|
|
struct CUSTOMVERTEX |
|
|
|
|
{ |
|
|
|
@ -45,9 +45,9 @@ static void ImGui_ImplDX9_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_ |
|
|
|
|
// Copy and convert all vertices into a single contiguous buffer
|
|
|
|
|
CUSTOMVERTEX* vtx_dst; |
|
|
|
|
ImDrawIdx* idx_dst; |
|
|
|
|
if (g_pVB->Lock(0, (UINT)total_vtx_count, (void**)&vtx_dst, D3DLOCK_DISCARD) < 0) |
|
|
|
|
if (g_pVB->Lock(0, (UINT)(total_vtx_count * sizeof(CUSTOMVERTEX)), (void**)&vtx_dst, D3DLOCK_DISCARD) < 0) |
|
|
|
|
return; |
|
|
|
|
if (g_pIB->Lock(0, (UINT)total_idx_count, (void**)&idx_dst, D3DLOCK_DISCARD) < 0) |
|
|
|
|
if (g_pIB->Lock(0, (UINT)(total_idx_count * sizeof(ImDrawIdx)), (void**)&idx_dst, D3DLOCK_DISCARD) < 0) |
|
|
|
|
return; |
|
|
|
|
for (int n = 0; n < cmd_lists_count; n++) |
|
|
|
|
{ |
|
|
|
|