@ -598,52 +598,6 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow handle, int width, int height) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					//========================================================================
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// Get the window position
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					//========================================================================
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					GLFWAPI  void  glfwGetWindowPos ( GLFWwindow  handle ,  int *  xpos ,  int *  ypos )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    _GLFWwindow *  window  =  ( _GLFWwindow * )  handle ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ! _glfwInitialized )   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        _glfwSetError ( GLFW_NOT_INITIALIZED ,  NULL ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        return ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    }   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( xpos  ! =  NULL )   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        * xpos  =  window - > positionX ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ypos  ! =  NULL )   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        * ypos  =  window - > positionY ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					//========================================================================
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// Set the window position
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					//========================================================================
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					GLFWAPI  void  glfwSetWindowPos ( GLFWwindow  handle ,  int  xpos ,  int  ypos )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    _GLFWwindow *  window  =  ( _GLFWwindow * )  handle ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ! _glfwInitialized )   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        _glfwSetError ( GLFW_NOT_INITIALIZED ,  NULL ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        return ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    }   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( window - > mode  = =  GLFW_FULLSCREEN  | |  window - > iconified )   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        // TODO: Figure out if this is an error
   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        return ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    }   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    _glfwPlatformSetWindowPos ( window ,  xpos ,  ypos ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					//========================================================================
  
					 
					 
					 
					//========================================================================
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// Window iconification
  
					 
					 
					 
					// Window iconification
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					//========================================================================
  
					 
					 
					 
					//========================================================================