|
|
|
@ -1,9 +1,8 @@ |
|
|
|
|
let token = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCJ9.eyJpZGVudGlmaWVyIjoiQU5OTk5VTEFYMTIyNSIsInZlcnNpb24iOiJ2Mi4xLjEiLCJyZXNldF9kYXRlIjoiMjAyMy0xMS0wNCIsImlhdCI6MTcwMDIyNDU5MSwic3ViIjoiYWdlbnQtdG9rZW4ifQ.r05mWtD5FjC4s6Td-ycmHdzL7C2s75lz3q7OBmWeCqUUZ1ejPsRGQRWJDPmIh1kAqO4D9FFs3GCTPZUn1KsnQ-xmDvsIi_mqC1gJV-Q0irI7gwfsGXbfLaVCXo-Q98C_QWRh-O_xkrbhJkCcvnwdEhZm7FnZ3PL4XXKrG0XNa98JrnmG0qlz0cv8V9Q0sSIwXZbvA9BrhuV8PK7_YzPc6LZuNqgPeKiX_B-tSIHHl6Sr1EzuydnczmuS-xKQnbhmcqnpaCXzQmJr7tA8KLgu70KqpPCvA8AI6PLmBlvPWtZ20RdzezqlBh6S9SrBzQ9R0zr_9RyJxq28ws2jnHpVPw"; |
|
|
|
|
let token = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCJ9.eyJpZGVudGlmaWVyIjoiQk9VRkZPTjM4IiwidmVyc2lvbiI6InYyLjEuMiIsInJlc2V0X2RhdGUiOiIyMDIzLTExLTE4IiwiaWF0IjoxNzAwODI5NjE2LCJzdWIiOiJhZ2VudC10b2tlbiJ9.Oh-ecWSm0hOcSHfsngFdPN6C20OkHzqIfhOS3fSb2NXIy6v3ZqlN1C6BDVbz6080FaYv3zcmPVXwpa7igfqC05iVGNvcP3XitzcrmtUlxNUd2g1ohndSir8RduI0qso9ZSNOYaMGm7HEp4lH7OVU7cr45Msx92SinpjFi802X0CGmZtT5eli1szHcrol6Lw6KgN_rBJ-TmJayLylpDVL5I7koxsXLj8IhWTryExF4euiTIS_flDSiEpomPA3iWK-ytyjAj8URaLm9vAZQa-IxjuznS2N5F6WM0Wzi1l6JW47k8MM13spKwXLqAWhTRDoo-jdjLmH8faMPDgCxO3yfw"; |
|
|
|
|
let offset = { |
|
|
|
|
x: 2, |
|
|
|
|
y: 2 |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
function initGame() { |
|
|
|
|
const settings = { |
|
|
|
|
async: true, |
|
|
|
@ -76,6 +75,7 @@ function getSystem(system) { |
|
|
|
|
Accept: 'application/json' |
|
|
|
|
} |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$.ajax(settings).done(function (response) { |
|
|
|
|
drawSystem(response.data.waypoints); |
|
|
|
@ -87,78 +87,101 @@ function drawSystem(wayPoints) { |
|
|
|
|
canvas.style="width:100%;height:100vh;" |
|
|
|
|
let w = canvas.width = canvas.offsetWidth; |
|
|
|
|
let h = canvas.height = canvas.offsetHeight;
|
|
|
|
|
let xxl = 20 |
|
|
|
|
let xl = 15 |
|
|
|
|
let l = 10 |
|
|
|
|
let m = 5 |
|
|
|
|
let s = 4 |
|
|
|
|
let xs = 3
|
|
|
|
|
let max = 40; |
|
|
|
|
let min = 35; |
|
|
|
|
const ctx = canvas.getContext("2d"); |
|
|
|
|
wayPoints.forEach(wayPoint => { |
|
|
|
|
if (wayPoint.orbits) { |
|
|
|
|
let x = Math.floor(Math.random() * max - Math.random() * max); |
|
|
|
|
let y = Math.floor(Math.random() * max - Math.random() * max); |
|
|
|
|
wayPoint.x += x > 0 ? x + min : x - min; |
|
|
|
|
wayPoint.y += y > 0 ? y + min : y - min; |
|
|
|
|
} |
|
|
|
|
switch (wayPoint.type) { |
|
|
|
|
//PLANÈTE
|
|
|
|
|
case "PLANET":
|
|
|
|
|
drawWaypoint(wayPoint, ctx, w/2, h/2, 'rgb(6, 218, 52)'); //vert clair
|
|
|
|
|
case "PLANET": |
|
|
|
|
//QG
|
|
|
|
|
if(wayPoint.x/offset.x + w == 0 && wayPoint.y/offset.y + h == 0){ |
|
|
|
|
drawWaypointCircle(wayPoint, ctx, w/2, h/2, 'rgb(255, 255, 0)', xxl); //jaune clair
|
|
|
|
|
} |
|
|
|
|
else{ |
|
|
|
|
drawWaypointCircle(wayPoint, ctx, w/2, h/2, 'rgb(6, 218, 52)', m); //vert clair
|
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
//PLANÈTE GAZEUSE
|
|
|
|
|
case "GAS_GIANT":
|
|
|
|
|
drawWaypoint(wayPoint, ctx, w/2, h/2, 'rgb(255, 174, 0)'); //orange clair
|
|
|
|
|
drawWaypointCircle(wayPoint, ctx, w/2, h/2, 'rgb(255, 174, 0)', l); //orange clair
|
|
|
|
|
break; |
|
|
|
|
//LUNE
|
|
|
|
|
case "MOON": |
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 255, 255)') //blanc
|
|
|
|
|
drawWaypointCircle(wayPoint,ctx, w/2, h/2, 'rgb(255, 255, 255)', xs) //blanc
|
|
|
|
|
break; |
|
|
|
|
//STATION EN ORBITE
|
|
|
|
|
case "ORBITAL_STATION": |
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(0, 153, 255)') //bleu clair
|
|
|
|
|
drawWaypointPolygone(wayPoint,ctx, w/2, h/2, 'rgb(0, 153, 255)', 4, s) //bleu clair
|
|
|
|
|
break; |
|
|
|
|
//PORTAIL
|
|
|
|
|
case "JUMP_GATE": |
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 0, 255)') //rose fluo
|
|
|
|
|
drawWaypointPolygone(wayPoint,ctx, w/2, h/2, 'rgb(67, 0, 250)', 5, xl) //violet
|
|
|
|
|
break; |
|
|
|
|
//ASTÉROÏDE
|
|
|
|
|
case "ASTEROID": |
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 196, 0)') //jaune
|
|
|
|
|
drawWaypointPolygone(wayPoint,ctx, w/2, h/2, 'rgb(163, 163, 163)', 5, m) //bleu clair
|
|
|
|
|
break; |
|
|
|
|
case "ASTEROID_FIELD": |
|
|
|
|
case "ASTEROID_BASE": |
|
|
|
|
case "ENGINEERED_ASTEROID":
|
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 196, 0)') //jaune
|
|
|
|
|
drawWaypointCircle(wayPoint,ctx, w/2, h/2, 'rgb(255, 0, 255)', m) //jaune
|
|
|
|
|
break; |
|
|
|
|
//NEBULEUSE
|
|
|
|
|
case "NEBULA": |
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(119, 0, 255)') //violet fluo
|
|
|
|
|
case "NEBULA":
|
|
|
|
|
drawWaypointCircle(wayPoint,ctx, w/2, h/2, 'rgb(67, 0, 250)', m) //violet fluo
|
|
|
|
|
break;
|
|
|
|
|
//CHAMP DE DÉBRIS
|
|
|
|
|
case "DEBRIS_FIELD": |
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(107, 106, 143)') //gris/bleu
|
|
|
|
|
drawWaypointCircle(wayPoint,ctx, w/2, h/2, 'rgb(107, 106, 143)', m) //gris/bleu
|
|
|
|
|
break; |
|
|
|
|
//PUIT DE GRAVITÉ
|
|
|
|
|
case "GRAVITY_WELL": |
|
|
|
|
case "ARTIFICIAL_GRAVITY_WELL":
|
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb()') //
|
|
|
|
|
drawWaypointCircle(wayPoint,ctx, w/2, h/2, 'rgb()') //
|
|
|
|
|
break; |
|
|
|
|
//STATION ESSENCE
|
|
|
|
|
case "FUEL_STATION": |
|
|
|
|
drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 0, 0)') //rouge
|
|
|
|
|
drawWaypointPolygone(wayPoint,ctx, w/2, h/2, 'rgb(255, 0, 0)', 4, m) //rouge
|
|
|
|
|
break;
|
|
|
|
|
} |
|
|
|
|
}); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function drawWaypoint(wayPoint, ctx, w, h, color) { |
|
|
|
|
function drawWaypointCircle(wayPoint, ctx, w, h, color, radius) { |
|
|
|
|
ctx.beginPath(); |
|
|
|
|
ctx.fillStyle = color; |
|
|
|
|
ctx.arc(wayPoint.x/offset.x + w, wayPoint.y/offset.y + h, 3, 0, 2 * Math.PI); |
|
|
|
|
ctx.arc(wayPoint.x/offset.x + w, wayPoint.y/offset.y + h, radius, 0, 2 * Math.PI); |
|
|
|
|
ctx.fill() |
|
|
|
|
} |
|
|
|
|
// function drawWaypointPentagon(wayPoint, ctx, w, h, color){
|
|
|
|
|
// var numberOfSides = 5;
|
|
|
|
|
// var radius=100;
|
|
|
|
|
// var x = 125;
|
|
|
|
|
// var y = 125;
|
|
|
|
|
// var angle = 2*Math.PI/numberOfSides;
|
|
|
|
|
// ctx.beginPath();
|
|
|
|
|
// ctx.translate(x, y);
|
|
|
|
|
// ctx.moveTo(radius, 0);
|
|
|
|
|
// for (var i=1; i<=numberOfSides; i++) {
|
|
|
|
|
// ctx.lineTo(radius*Math.cos(i * angle), radius*Math.sin(i * angle));
|
|
|
|
|
function drawWaypointPolygone(wayPoint, ctx, w, h, color, nbCote, radius){ |
|
|
|
|
let numberOfSides = nbCote; |
|
|
|
|
let x = wayPoint.x/offset.x + w; |
|
|
|
|
let y = wayPoint.y/offset.y + h; |
|
|
|
|
let angle = 2*Math.PI/numberOfSides; |
|
|
|
|
ctx.beginPath(); |
|
|
|
|
ctx.fillStyle = color; |
|
|
|
|
ctx.moveTo (x + radius*Math.cos(0), y + radius*Math.sin(0));
|
|
|
|
|
for (let i = 1; i <= numberOfSides; i++) { |
|
|
|
|
ctx.lineTo (x + radius*Math.cos(i * angle), y + radius*Math.sin(i * angle)); |
|
|
|
|
} |
|
|
|
|
ctx.fill(); |
|
|
|
|
} |
|
|
|
|
// function rotationAnimation(ctx){
|
|
|
|
|
// while(true){
|
|
|
|
|
// ctx.rotate(80*Math.PI /180)
|
|
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
// ctx.stroke();
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
getAgent(); |
|
|
|
|
getAgent(); |