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@ -1,7 +1,7 @@ |
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let token = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCJ9.eyJpZGVudGlmaWVyIjoiQU5OTk5VTEFYMTIyNSIsInZlcnNpb24iOiJ2Mi4xLjEiLCJyZXNldF9kYXRlIjoiMjAyMy0xMS0wNCIsImlhdCI6MTcwMDIyNDU5MSwic3ViIjoiYWdlbnQtdG9rZW4ifQ.r05mWtD5FjC4s6Td-ycmHdzL7C2s75lz3q7OBmWeCqUUZ1ejPsRGQRWJDPmIh1kAqO4D9FFs3GCTPZUn1KsnQ-xmDvsIi_mqC1gJV-Q0irI7gwfsGXbfLaVCXo-Q98C_QWRh-O_xkrbhJkCcvnwdEhZm7FnZ3PL4XXKrG0XNa98JrnmG0qlz0cv8V9Q0sSIwXZbvA9BrhuV8PK7_YzPc6LZuNqgPeKiX_B-tSIHHl6Sr1EzuydnczmuS-xKQnbhmcqnpaCXzQmJr7tA8KLgu70KqpPCvA8AI6PLmBlvPWtZ20RdzezqlBh6S9SrBzQ9R0zr_9RyJxq28ws2jnHpVPw"; |
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let offset = { |
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x: 10, |
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y: 10 |
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x: 2, |
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y: 2 |
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}; |
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function initGame() { |
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@ -84,30 +84,81 @@ function getSystem(system) { |
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function drawSystem(wayPoints) { |
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const canvas = document.getElementById("canvas"); |
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let w = canvas.width; |
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let h = canvas.height;
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canvas.style="width:100%;height:100vh;" |
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let w = canvas.width = canvas.offsetWidth; |
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let h = canvas.height = canvas.offsetHeight;
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const ctx = canvas.getContext("2d"); |
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wayPoints.forEach(wayPoint => { |
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switch (wayPoint.type) { |
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//PLANÈTE
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case "PLANET":
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drawWaypoint(wayPoint, ctx, w/2, h/2, 'green'); |
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break; |
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case "ASTEROID":
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drawWaypoint(wayPoint, ctx, w/2, h/2, 'blue'); |
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drawWaypoint(wayPoint, ctx, w/2, h/2, 'rgb(6, 218, 52)'); //vert clair
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break; |
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//PLANÈTE GAZEUSE
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case "GAS_GIANT":
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drawWaypoint(wayPoint, ctx, w/2, h/2, 'red'); |
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drawWaypoint(wayPoint, ctx, w/2, h/2, 'rgb(255, 174, 0)'); //orange clair
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break; |
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//LUNE
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case "MOON": |
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 255, 255)') //blanc
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break; |
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//STATION EN ORBITE
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case "ORBITAL_STATION": |
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(0, 153, 255)') //bleu clair
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break; |
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//PORTAIL
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case "JUMP_GATE": |
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 0, 255)') //rose fluo
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break; |
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//ASTÉROÏDE
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case "ASTEROID": |
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 196, 0)') //jaune
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break; |
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case "ASTEROID_FIELD": |
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case "ASTEROID_BASE": |
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case "ENGINEERED_ASTEROID":
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 196, 0)') //jaune
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break; |
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//NEBULEUSE
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case "NEBULA": |
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(119, 0, 255)') //violet fluo
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break;
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//CHAMP DE DÉBRIS
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case "DEBRIS_FIELD": |
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(107, 106, 143)') //gris/bleu
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break; |
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//PUIT DE GRAVITÉ
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case "GRAVITY_WELL": |
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case "ARTIFICIAL_GRAVITY_WELL":
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb()') //
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break; |
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//STATION ESSENCE
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case "FUEL_STATION": |
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drawWaypoint(wayPoint,ctx, w/2, h/2, 'rgb(255, 0, 0)') //rouge
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break;
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} |
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}); |
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} |
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function drawWaypoint(wayPoint, ctx, w, h, color) { |
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ctx.beginPath(); |
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ctx.fillStyle = color; |
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ctx.arc(wayPoint.x/offset.x + w, wayPoint.y/offset.y + h, 1, 0, 2 * Math.PI); |
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ctx.arc(wayPoint.x/offset.x + w, wayPoint.y/offset.y + h, 3, 0, 2 * Math.PI); |
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ctx.fill() |
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} |
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// function drawWaypointPentagon(wayPoint, ctx, w, h, color){
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// var numberOfSides = 5;
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// var radius=100;
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// var x = 125;
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// var y = 125;
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// var angle = 2*Math.PI/numberOfSides;
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// ctx.beginPath();
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// ctx.translate(x, y);
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// ctx.moveTo(radius, 0);
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// for (var i=1; i<=numberOfSides; i++) {
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// ctx.lineTo(radius*Math.cos(i * angle), radius*Math.sin(i * angle));
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// }
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// ctx.stroke();
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// }
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getAgent(); |
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