0818a42396 
								
							
								 
							
						 
						
							
							
								
								Backend: WebGPU: Fixed incorrect size parameters in WGPU backend ( #4891 )  
							
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							+ squash SDL alignment bits. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								e8172fdfbc 
								
							
								 
							
						 
						
							
							
								
								Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. ( #2625 ,  #4858 )  
							
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							Amend 790132a 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								fe646ea591 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL2: Update to use io.AddEventKey() will full key map ( #2625 ,  #4858 ) + created localized key (using keycode instead of scancode) ( #456 )  
							
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							Legacy indexing stills uses Scancode 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								bf08c13e9b 
								
							
								 
							
						 
						
							
							
								
								Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. ( #2625 ,  #4858 ,  #2787 )  
							
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							(edit: simplified backends merged into previous commits to make history clearer) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								afffcd5810 
								
							
								 
							
						 
						
							
							
								
								Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter ( #2625 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								100ede5764 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW: Fix CTRL+A, CTRL+Y, CTRL+Z to match keyboard layout. Converting GLFW untranslated keycodes back to translated keycodes. ( #456 ,  #2625 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								de36ff043e 
								
							
								 
							
						 
						
							
							
								
								Platform IME: add ImGuiPlatformImeData::InputLineHeight (unused by win32). ( #3113 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								29a8ee0826 
								
							
								 
							
						 
						
							
							
								
								Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME when not used. ( #2589 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								1cbfe93520 
								
							
								 
							
						 
						
							
							
								
								Platform IME: [windows] call ImmSetCandidateWindow() to position candidate window.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								3a90dc3893 
								
							
								 
							
						 
						
							
							
								
								Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API.  
							
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							Ref #2589 , #2598 , #3108 , #3113 , #3653 , #4642  
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								efa50f72a7 
								
							
								 
							
						 
						
							
							
								
								Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. ( #4857 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b0a6cd6305 
								
							
								 
							
						 
						
							
							
								
								Fixed a situation where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles, ( #4857 )  
							
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							(2nd amend) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								2402958aec 
								
							
								 
							
						 
						
							
							
								
								Commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72  
							
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							- ImGui::SetNextTreeNodeOpen() -> use ImGui::SetNextItemOpen()
- ImGui::GetContentRegionAvailWidth() -> use ImGui::GetContentRegionAvail().x
- ImGui::TreeAdvanceToLabelPos() -> use ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetTreeNodeToLabelSpacing());
- ImFontAtlas::CustomRect -> use ImFontAtlasCustomRect
- ImGuiColorEditFlags_RGB/HSV/HEX -> use ImGuiColorEditFlags_DisplayRGB/HSV/Hex 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								83d22f4e48 
								
							
								 
							
						 
						
							
							
								
								Tables, ImDrawListSplitter: Fixed erroneously stripping trailing ImDrawList::AddCallback().( #4843 ,  #4844 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								41e39ea6e1 
								
							
								 
							
						 
						
							
							
								
								Backends: Metal: Add Metal C++ bindings support. ( #4824 ,  #4746 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								89a28209e8 
								
							
								 
							
						 
						
							
							
								
								Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 ( #4468 ,  #4830 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								512c54bbc0 
								
							
								 
							
						 
						
							
							
								
								Version 1.86  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								612b787b0d 
								
							
								 
							
						 
						
							
							
								
								Menus: fixed top-level menu from not consistently using style.PopupRounding. ( #4788 )  
							
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							+ Stack tool default size. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								4bad852a78 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 ( #4819 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								0636f9adac 
								
							
								 
							
						 
						
							
							
								
								InputText: fixed Shift+Delete from not cutting into clipboard. ( #4818 ,  #1541 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								d9bc1e44af 
								
							
								 
							
						 
						
							
							
								
								Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. ( #368 ,  #375 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								0cdc4a9565 
								
							
								 
							
						 
						
							
							
								
								Backends: Win32: Store left/right variants of Ctrl/Shift/Alt mods in KeysDown[] array. ( #2625 )  
							
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							Technically not much required yet but will be by extra-keys work. fix miscleared GLFW field for consistency (no effect) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								389982eb5a 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. ( #4468 ,  #4504 ,  #2981 ,  #3381 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								48f263336b 
								
							
								 
							
						 
						
							
							
								
								Menus: fixed closing a menu inside a popup/modal. Fixed menu inside a popup/modal not inhibiting hovering of items in the popup/modal. ( #3496 ,  #4797 )  
							
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							Fixed sub-menu items inside a popups from closing the popup (debatable). 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								1b6b8602c1 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. ( #4759 ,  #4253 ,  #1873 )  
							
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							Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f71ee5203e 
								
							
								 
							
						 
						
							
							
								
								Fix infinite loop in ImFontGlyphRangesBuilder::AddRanges if the user passes upper range = UINT16_MAX without IMGUI_USE_WCHAR32. ( #4802 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b720f1f03c 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Add Game Controller support. ( #4759 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								8a9fe26866 
								
							
								 
							
						 
						
							
							
								
								Menus: fixed closing a menu by clicking on its menu-bar item when inside a popup. ( #3496 ,  #4797 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c801799218 
								
							
								 
							
						 
						
							
							
								
								Added an assertion for the common user mistake of using "" as an identifier at the root level of a window. ( #1414 ,  #2562 ,  #2807 ,  #4008 ,  #4158 ,  #4375 ,  #4548 ,  #4657 ,  #4796 )  
							
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							#4158 , #4375 , #4548 , #4657 , #4796 ) 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								a8e1dde357 
								
							
								 
							
						 
						
							
							
								
								Fix static analyser, update readme.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								bdd2a94315 
								
							
								 
							
						 
						
							
							
								
								InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. ( #3781 ,  #4794 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								072caa4a90 
								
							
								 
							
						 
						
							
							
								
								InputText: fixed incorrect padding when FrameBorder > 0. ( #4794 ,  #3781 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								a19815dc6b 
								
							
								 
							
						 
						
							
							
								
								Backends: Allegro5: Fixed mishandling of the ImDrawCmd::IdxOffset field. ( #4790 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c80e8b964c 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. ( #4790 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b38af0f522 
								
							
								 
							
						 
						
							
							
								
								Popups: Fix popups being closed by newly appearing windows. ( #4317 )  
							
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							* Popups/modals now remain open when new windows are created from within popup/modal begin stack.
* Modals are not closed when new window appears behind active modal.
Tested by "window_popup_interruptions" 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								926addbfe2 
								
							
								 
							
						 
						
							
							
								
								Clipper: fixed invalid state when number of frozen table row is smaller than ItemCount.  
							
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							+ Bonus rather unorthodox coding style. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								a76bc52da5 
								
							
								 
							
						 
						
							
							
								
								Window, Clipper: store initial precision loss and apply in clipper. ( #3609 ,  #3962  +  https://github.com/ocornut/imgui_club/issues/20 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								6e141a9cae 
								
							
								 
							
						 
						
							
							
								
								Internals: made ScrollbarEx() use ImS64 to facilitate use with larger ranges (not fully tested) + clipper tweaks ( #3609 ,  #3962  +  https://github.com/ocornut/imgui_club/issues/20 )  
							
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							This does NOT fix all problems with large ranges and floating point precision, it merely attenuate them. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								aa41f16589 
								
							
								 
							
						 
						
							
							
								
								Separator: fixed cover all columns while called inside a table. ( #4787 ,  #205 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								da3a36eefd 
								
							
								 
							
						 
						
							
							
								
								Backport from docking branch: minor stuff.  
							
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							Fixed software mouse cursor being rendered multiple times if Render() is called more than once. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								78c6435dbb 
								
							
								 
							
						 
						
							
							
								
								Inputs: (breaking wip) removed IsMouseTripleClicked() added recently (during 1.86 WIP), replaced with GetMouseClickedCount(). ( #3229 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								5c388c39f4 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. ( #3926 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								440824d431 
								
							
								 
							
						 
						
							
							
								
								Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). ( #4775 ,  #4464 )  
							
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							Amend/fix 2b0bd40b 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f087a5b856 
								
							
								 
							
						 
						
							
							
								
								Metrics: Added a node showing windows in submission order and showing the Begin() stack.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								66f0fb986c 
								
							
								 
							
						 
						
							
							
								
								Inputtext, Nav: fixed using SetKeyboardFocusHere() on InputTextMultiline(). ( #4761 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								5ccb66794b 
								
							
								 
							
						 
						
							
							
								
								Backends: WebGPU: Passing explicit buffer sizes  as validation layers appears to not do what the in-flux specs says. ( #4766  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								5ac25e7c7a 
								
							
								 
							
						 
						
							
							
								
								InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. ( #4762 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								3fde445b91 
								
							
								 
							
						 
						
							
							
								
								Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when io.MouseDrawCursor is enabled). ( #4713 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								2c29e391dd 
								
							
								 
							
						 
						
							
							
								
								Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceAllowNullID doesn't lose tooltip when scrolling. ( #143 )  
							
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							Reduced amount of self critical commentary since it'll appear like a hack for users but it isn't more a hack than many other things. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								e790fc0e79 
								
							
								 
							
						 
						
							
							
								
								Nav: prevent child from clipping items when using _NavFlattened and parent has a pending nav request. ( #787 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)