10 Commits (b39fc84f8919b87c9d79f6ffaf43efb61d2beb3d)

Author SHA1 Message Date
ocornut 93daf23223 Examples: SDL3: updates for latest SDL3 API changes. ago%!(EXTRA string=12 months)
ocornut 5d973a87d4 Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter. ago%!(EXTRA string=12 months)
ocornut 15d8d41f86 Examples: add missing ImGuiConfigFlags_DockingEnable flag in some examples. ago%!(EXTRA string=12 months)
ocornut dad1689bf7 Examples: SDL3: amend for removal of SDL_RENDERER_ACCELERATED. ago%!(EXTRA string=1 year)
ocornut af00b182e3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32). ago%!(EXTRA string=1 year)
ocornut c6ec69c7c1 Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537) ago%!(EXTRA string=1 year)
Chris Gregory 1f3090a48d
Backends: SDL3: Fix indent (#7062) ago%!(EXTRA string=1 year)
ocornut 357f752bed Docs: add more links to the top of every examples and backends files. ago%!(EXTRA string=2 years)
ocornut b476184574 Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286) ago%!(EXTRA string=2 years)
ocornut b709b02e96 Backends: SDL_Renderer2: renamed all functions accordingly. (#6286) ago%!(EXTRA string=2 years)
ocornut 88e7d773df Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286) ago%!(EXTRA string=2 years)
Michael Martz 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) ago%!(EXTRA string=2 years)
ocornut bb224c8aa1 Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default. ago%!(EXTRA string=2 years)
ocornut fac19e1883 Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146) ago%!(EXTRA string=2 years)
ocornut 1b27ac982f Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146) ago%!(EXTRA string=2 years)
ocornut f43c6ea6a4 Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (#2492, #3699)" ago%!(EXTRA string=2 years)
ocornut 96ab68eee0 Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. (#2492, #3699) ago%!(EXTRA string=2 years)
ocornut 5a3f82e2f4 Examples: SDL+SDL_Renderer: Added call to SDL_RenderSetScale() to display is correct on a Retina display (albeit lower-res as our other unmodified examples). (#6121, #6065, #5931). ago%!(EXTRA string=2 years)
ocornut 73efcec564 Examples: disable GL related warnings on Mac + amend to ignore list. ago%!(EXTRA string=3 years)
ocornut 5c8041b4d7 Update gif in README + font names in examples ago%!(EXTRA string=3 years)
tocic 2b1d8e3eaf Fix more typos in sources and docs (#5681) ago%!(EXTRA string=3 years)
ocornut 92d0924b82 Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight(). ago%!(EXTRA string=3 years)
ocornut 1e18da5c38 Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061) ago%!(EXTRA string=3 years)
Clownacy c6cab1f352 Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927) ago%!(EXTRA string=3 years)
ocornut fba756176d Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926) ago%!(EXTRA string=4 years)
Sylvain 62b17f928e Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926) ago%!(EXTRA string=4 years)
Giovanni Funchal 6792e1a3e0 Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244) ago%!(EXTRA string=4 years)
ocornut 6a161b8789 Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) ago%!(EXTRA string=4 years)
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) ago%!(EXTRA string=5 years)
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. ago%!(EXTRA string=5 years)
omar 6461fd40ab Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting. ago%!(EXTRA string=5 years)
ocornut 40b799023b Docs: Update fonts.md (#2861) + update all references to FONTS.txt ago%!(EXTRA string=5 years)
ocornut fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)" ago%!(EXTRA string=5 years)
ocornut f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) ago%!(EXTRA string=5 years)
Rokas Kupstys 21b9e42964 Minor fixes to example_sdl_metal and a changelog entry. ago%!(EXTRA string=5 years)
omar 26d177bc03 Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks ago%!(EXTRA string=6 years)
Rokas Kupstys 6892b81578 Remove trailing spaces from bunch of files. ago%!(EXTRA string=6 years)
omar a2f3dcfc97 Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809) ago%!(EXTRA string=6 years)
omar 516c3dee80 Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) ago%!(EXTRA string=6 years)
omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. ago%!(EXTRA string=6 years)
omar 6789ea3482 Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). ago%!(EXTRA string=6 years)
David Amador 994a92d79d Added support to use controllers via SDL_GameController. (#2509) ago%!(EXTRA string=6 years)
omar f159eb35fb Examples: SDL: Removed unused code. (#2484) ago%!(EXTRA string=6 years)
omar 3eedb542a6 Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples. ago%!(EXTRA string=6 years)
omar d16dbc5b87 Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky] ago%!(EXTRA string=6 years)
omar 2c38b32db1 Removed trailing spaces (#2038, #2299) ago%!(EXTRA string=6 years)
omar a71d3c8cb3 Viewport: Misc comments following user feedbacks.. ago%!(EXTRA string=6 years)
omar d5b22fb635 Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. ago%!(EXTRA string=6 years)
omar 62cfdceac1 Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542) ago%!(EXTRA string=6 years)
omar 9d155c73bc Examples: Misc comments mainly related to GLFW callbacks. (#1759) ago%!(EXTRA string=7 years)