ocornut
f43c6ea6a4
Revert most of "Examples: refactor all examples with a MainLoopStep() function..." ( #2492 , #3699 )"
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This reverts commit 96ab68eee0
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# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
ago%!(EXTRA string=2 years)
ocornut
96ab68eee0
Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. ( #2492 , #3699 )
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Aligned all examples.
ago%!(EXTRA string=2 years)
ocornut
5c8041b4d7
Update gif in README + font names in examples
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tocic
2b1d8e3eaf
Fix more typos in sources and docs ( #5681 )
ago%!(EXTRA string=3 years)
ocornut
92d0924b82
Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
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ocornut
1e18da5c38
Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. ( #5061 )
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+ update README.
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Giovanni Funchal
6792e1a3e0
Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )
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ocornut
6a161b8789
Examples: Reworked setup of clear color to be compatible with transparent values. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
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ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
ago%!(EXTRA string=5 years)
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
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omar
6461fd40ab
Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting.
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ocornut
40b799023b
Docs: Update fonts.md ( #2861 ) + update all references to FONTS.txt
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ocornut
fbaf65b8f6
Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )"
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This reverts commit f2c7f3b200
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ago%!(EXTRA string=5 years)
ocornut
f2c7f3b200
Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )
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Rokas Kupstys
21b9e42964
Minor fixes to example_sdl_metal and a changelog entry.
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Add example_sdl_metal to CI builds.
Closes #3017 .
ago%!(EXTRA string=5 years)
omar
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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Rokas Kupstys
6892b81578
Remove trailing spaces from bunch of files.
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(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
ago%!(EXTRA string=6 years)
omar
a2f3dcfc97
Added comment about SDL and SDL_INIT_GAMECONTROLLER. ( #2809 )
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omar
516c3dee80
Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. ( #2632 )
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omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
ago%!(EXTRA string=6 years)
omar
6789ea3482
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. ( #2509 , #2484 ).
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David Amador
994a92d79d
Added support to use controllers via SDL_GameController. ( #2509 )
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Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag
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omar
f159eb35fb
Examples: SDL: Removed unused code. ( #2484 )
ago%!(EXTRA string=6 years)
omar
3eedb542a6
Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples.
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omar
d16dbc5b87
Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. ( #2306 , #1676 ) [ @rasky ]
ago%!(EXTRA string=6 years)
omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
ago%!(EXTRA string=6 years)
omar
a71d3c8cb3
Viewport: Misc comments following user feedbacks..
ago%!(EXTRA string=6 years)
omar
d5b22fb635
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
ago%!(EXTRA string=6 years)
omar
62cfdceac1
Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. ( #1542 )
ago%!(EXTRA string=6 years)
omar
9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. ( #1759 )
ago%!(EXTRA string=7 years)
omar
797f2044cd
Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. ( #2175 )
ago%!(EXTRA string=7 years)
omar
b57baa5ba0
Viewport: Enabled viewports by default in more example apps.
ago%!(EXTRA string=7 years)
omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
ago%!(EXTRA string=7 years)
omar
49533bc86e
Examples: Enabled Docking + Nav by default in the branch. ( #351 )
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omar
ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
ago%!(EXTRA string=7 years)
omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
ago%!(EXTRA string=7 years)
omar
6f7b7807ad
Fixed Travis path + various paths in comments/documentations
ago%!(EXTRA string=7 years)
omar
5a13e4dcde
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp ( #1870 ) + changelog bits
ago%!(EXTRA string=7 years)
omar
8d58fbb5ed
Examples: Renamed example folders. ( #1870 )
ago%!(EXTRA string=7 years)
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
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Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
ago%!(EXTRA string=7 years)
omar
8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
ago%!(EXTRA string=7 years)
omar
77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
ago%!(EXTRA string=7 years)
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
ago%!(EXTRA string=7 years)
omar
74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
ago%!(EXTRA string=7 years)
omar
98b66a5fc9
Examples: Using draw_data->DisplaySize, followup to c50198debe
. Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. ( #1542 , #1042 )
ago%!(EXTRA string=7 years)
omar
d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
8074d56bdd
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
ago%!(EXTRA string=7 years)
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
cb601d79e8
Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) ( #1542 )
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ImGui_ImplSDL2_Init() now takes a SDL GL context.
ago%!(EXTRA string=7 years)
omar
ef521d1e0b
Examples: SDL: Extracted into imgui_impl_sdl.*, reused imgui_impl_opengl* files.
ago%!(EXTRA string=7 years)