ocornut
2cffcbdc64
InputText: fix Space key with nav enabled interfering with input text boxes (fix bd6c9e99
). made it possible to activate InputText with tweak gamepad button (why not, now that we can cancel) ( #4552 , #2321 )
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ocornut
d366694062
Disabled: Added assert guard for mismatching BeginDisabled()/EndDisabled() blocks. ( #211 ) + Added asserts for missing PopItemFlag() calls. Added both to ErrorCheckEndFrameRecover ( #1651 )
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ocornut
4f10fe0a27
TreePush: removed arbitrary/weird suppot for TreePush((const char*)NULL)
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ocornut
e7cc534367
Docking: Improved resizing system so that non-central zone are better at keeping their fixed size.
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ocornut
29828d0469
Docking: floating node with a central node hides properly when nothing is docked + rename.
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ocornut
7b8bc864e9
Menus: Fixed vertical alignments of MenuItem() calls within a menu bar. (broken by f8fae022
). ( #4538 )
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ocornut
82754561e2
Nav: Fixed a few widgets from not setting reference keyboard/gamepad navigation ID when activated with mouse.
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ocornut
17a7084b57
Menus: Fixed crash when navigating left inside a child window inside a sub-menu. ( #4510 ).
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ocornut
79d39b190b
Viewports: fix window with viewport ini data immediately merged into a host viewport from leaving a temporary viewport alive for a frame (would leak into backend).
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ocornut
6b77668171
Viewports: Fixed a crash while a window owning its viewport disappear while being dragged.
...
t would manifest when e.g. reconfiguring dock nodes while dragging.
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ocornut
9a49c1ddbd
Viewports: fixed unnecessary creation of temporary viewports when multiple docked windows got reassigned to a new node (created mid-frame) which already has a HostWindow
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ocornut
6b1e094cfb
Fixed _ChildWindows from leaking docking hierarchy. Added ImGuiFocusedFlags_DockHierarchy and ImGuiHoveredFlags_DockHierarchy.
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ocornut
40caab4748
Fixed bad merge of Changelog in docking branch
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ocornut
755bf985d2
Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. ( #4445 , #4514 )
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ocornut
607ad8c949
Drag and Drop: Fixed using BeginDragDropSource() within a Begin()/BeginChild() that returned false. ( #4515 ) + BeginDragDropTarget()
...
Note how 79ae6d3b
adedd a SkipItems test in BeginDragDropTargetCustom() only.
Catching this similar to work needed to neatly represent the error in #4375 #4158 , #4008 , #2562
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ocornut
bd6c9e99fc
InputText: Allow cancelling/validating input with gamepad nav events.
...
Amend 158995f2
(#2321 )
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ocornut
528104a89b
Menus: adjust closing logic to accomodate for varying font size and dpi + remove seemingly redundant use of g.NavActivateId where pressed was enough.
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ocornut
dff15acdb5
Nav: Fixed toggling menu layer with Alt exiting menu layer with Esc not moving mouse when NavEnableSetMousePos config flag is set.
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ocornut
ee351d3548
Nav: move code into NavMoveRequestSubmit(). NavApplyItemToResult() takes absolute rect., comments
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Filippo Crocchini
eb6c16d3dd
PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. ( #4349 )
...
+ amended demo tweaks by ocornut
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ocornut
4aea1c5adb
IO: added io.WantCaptureMouseAllowPopupClose ( #4480 ) + comments
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ocornut
66102880a3
Updated links to Discussions
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ocornut
333807b483
Windows: fixed background order of overlapping childs submitted sequentially. ( #4493 )
...
Amend 07704496
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ocornut
58f5092c53
Docking: fixed settings load issue when mouse wheeling. ( #4310 )
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ocornut
780c1ee265
TextUnformatted: Accept null ranges including (NULL,NULL) without asserting. ( #3615 )
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Rokas Kupstys
2b0bd40b99
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. ( #4464 )
...
Backends: Normalize clipping rect handling across backends.
+ Squashed amends.
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ocornut
4a7c21d330
Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. ( #4455 , #3487 )
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Corentin Wallez
e652527313
Backends: WebGPU: Update impl_wgpu for an emscripten change
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Rokas Kupstys
4c22b3e5d9
Backends: OpenGL3: Fix gl3wProcs colliding with gl3w. ( #4445 )
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ocornut
0608887fb5
InputTextMultiline: Fixed label size not being included into window contents rect unless the whole widget is clipped.
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ocornut
68f428b449
imgui_freetype: Fixed crash when FT_Render_Glyph() returns NULL (which apparently happens with Freetype 2.11). ( #4394 , #4145 ?)
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ocornut
e23bee353c
Removed GetWindowContentRegionWidth() function
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Nicolas Noble
e3e1fbcf02
Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. ( #4463 )
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ocornut
d79ca9b0b6
Fixed nested BeginDisabled()/EndDisabled() calls. ( #211 , #4452 , #4453 , #4462 ) [Legulysse]
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ocornut
47fb332fb2
Fix BeginDisabled(false), again, ( #211 , #4452 , #4453 ) Version 1.84.1
...
(forced pushed since our earlier versioning didn't sort correctly in github web)
# Conflicts:
# docs/CHANGELOG.txt
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ocornut
32d4f6c5d9
Fix BeginDisabled(false), again, ( #211 , #4452 , #4453 ) Version 1.84.1
...
(forced pushed since our earlier versioning didn't sort correctly in github web)
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ocornut
d2ffbd9b86
Version 1.84
...
Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path
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ocornut
c543d93af1
Expose BeginDisabled()/EndDisabled() in public API. Add to demo. ( #211 )
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thedmd
cb00972b87
ImDrawList: Fix AddCircle{Filled} with 12 segment case ( #4419 , #4421 )
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ocornut
e3988a84db
Backends: OpenGL3: Embed our own minimal GL loader (amends). ( #4445 )
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Rokas Kupstys
459de65477
Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. ( #4445 )
...
Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend
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ocornut
7bbf8f2ab0
Drag and Drop: fix using AcceptDragDropPayload() with ImGuiDragDropFlags_AcceptNoPreviewTooltip.
...
Window was not properly hidden in that case.
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thedmd
2f40be638f
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus ( #3532 )
...
Amend/fix #2445 , #2696 , #3751 , #4377
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Rokas Kupstys
86afe966d3
Metrics: Fixed a crash when inspecting the individual draw command of a foreground drawlist.
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Oliver 'kfsone' Smith
7e9e1ff1c2
InputText: Fix named filtering flags disabling newline or tabs in multiline inputs ( #4409 , #4410 )
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JJCUBER
5f2df2d2cb
Fixed grammar mistake in FAQ ( #4431 )
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ocornut
8fa502ca42
Nav: Alt doesn't toggle menu layer if other modifiers are held. ( #4439 )
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omar
c7529c8ea8
Reword file list as *.cpp *.h ( #4413 )
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ocornut
f99fe72c42
Backends: Win32: Fixed keyboard modifiers being reported when host window doesn't have focus. ( #2622 )
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ocornut
db686ad522
Backends: Win32: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #2445 , #2696 , #3751 , #4377 )
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