152 Commits (6e63fcaca3ddde8519d1cb95d20e0c77ed367bc5)

Author SHA1 Message Date
ocornut 6e63fcaca3 Backends: Vulkan: Amends, fix miscast on 32-bit systems with the right ImTextureID=ImU64. (#914) ago%!(EXTRA string=3 years)
ocornut ceb26bac48 Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914) ago%!(EXTRA string=3 years)
Marcell Kiss 29f104319e Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, add ImGui_ImplVulkan_AddTexture(). (#914) ago%!(EXTRA string=3 years)
thedmd b8e56dce83 IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit) ago%!(EXTRA string=3 years)
ocornut b6582a471a Backends: OSX: Fix Game Controller nav mapping to use shoulder for both focusing and tweak speed. (#4759) ago%!(EXTRA string=3 years)
ocornut 92c4ff1c2f Rename ImGuiKey_LeftControl to ImGuiKey_LeftCtrl, ImGuiKey_RightControl to ImGuiKey_RightCtrl + made key order match mods order. (#4858) ago%!(EXTRA string=3 years)
ocornut 0755767440 Backends: move io.AddKeyModsEvent() next to io.AddKeyEvent() submission, rely on mods from platform/source. (#4858) + fix #2622 again broken by 746c9f7 ago%!(EXTRA string=3 years)
RandomErrorMessage 45c4365ec3 Backends: GLFW: glfwGetKeyName is not implemented in emscripten (#4907, #4858) ago%!(EXTRA string=3 years)
ocornut 6188e94108 Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability (#4886) + IO docs update (#4858) ago%!(EXTRA string=3 years)
ocornut 553b04883e Backends: SDL: Fix for Emscriptem. Amend 98ce013. ago%!(EXTRA string=3 years)
ocornut 200a8f1ea2 Backends: GLFW: Update mouse inputs using glfwSetCursorPosCallback() (breaking) + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons. ago%!(EXTRA string=3 years)
ocornut 98ce013242 Backends: SDL: Update mouse inputs using SDL_MOUSEMOTION/SDL_WINDOWEVENT_LEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons. ago%!(EXTRA string=3 years)
ocornut bf4de2a46b Backends: Win32: Update mouse inputs using WM_MOUSEMOVE/WM_MOUSELEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before Key Modifiers. ago%!(EXTRA string=3 years)
ocornut 7f8a89c25c Backends: Win32, SDL: maintain MouseButtonsDown instead of using IsAnyMouseDown(). Internals: added GetInputSourceName(). ago%!(EXTRA string=3 years)
Liu Liu 457d4b7b72 Backends: OSX: Adedd basic IME support for macOS. (#3108, #2598) ago%!(EXTRA string=3 years)
Théo Monnom 0818a42396 Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891) ago%!(EXTRA string=3 years)
ocornut 956e03009a Backends: OSX: Build fIx. Made GetKeyName() input tolerant. Internals: added GetNavInputName(). ago%!(EXTRA string=3 years)
ocornut e8172fdfbc Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. (#2625, #4858) ago%!(EXTRA string=3 years)
ocornut b2e2cc44c2 Backends: OSX: Fixed typo. ago%!(EXTRA string=3 years)
ocornut 790132a672 Added io.AddKeyModEvent() and updated backends accordingly. (#2625, #4858) ago%!(EXTRA string=3 years)
thedmd 1797135db5 Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858) ago%!(EXTRA string=3 years)
thedmd ee436aa803 Backends: OSX: Update to use io.AddEventKey() will full key map (#2625, #1873, #4858) ago%!(EXTRA string=3 years)
thedmd da1864d79e Backends: GLUT: Update to use io.AddEventKey() will full key map (#2625, #4858) ago%!(EXTRA string=3 years)
thedmd 1bfe4a75be Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858) ago%!(EXTRA string=3 years)
thedmd fe646ea591 Backends: SDL2: Update to use io.AddEventKey() will full key map (#2625, #4858) + created localized key (using keycode instead of scancode) (#456) ago%!(EXTRA string=3 years)
thedmd ecd212c01d Backends: GLFW: Update to use io.AddEventKey() will full key map (#2625, #4858) ago%!(EXTRA string=3 years)
thedmd 746c9f76e4 Backends: Win32: Update to use io.AddEventKey() will full key map (#2625, #4858) ago%!(EXTRA string=3 years)
ocornut afffcd5810 Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter (#2625) ago%!(EXTRA string=3 years)
ocornut 100ede5764 Backends: GLFW: Fix CTRL+A, CTRL+Y, CTRL+Z to match keyboard layout. Converting GLFW untranslated keycodes back to translated keycodes. (#456, #2625) ago%!(EXTRA string=3 years)
ocornut 3a90dc3893 Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API. ago%!(EXTRA string=3 years)
ocornut efa50f72a7 Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. (#4857) ago%!(EXTRA string=3 years)
luigifcruz 41e39ea6e1 Backends: Metal: Add Metal C++ bindings support. (#4824, #4746) ago%!(EXTRA string=3 years)
ocornut dbeea7220f Backends: Silence overzealous warnings. (#4834) Add comments about SetDragDropPayload() return value. (#4835) ago%!(EXTRA string=3 years)
ocornut 89a28209e8 Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830) ago%!(EXTRA string=3 years)
Sean Ridenour 4bad852a78 Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 (#4819) ago%!(EXTRA string=3 years)
ocornut d9bc1e44af Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. (#368, #375) ago%!(EXTRA string=3 years)
thedmd 0cdc4a9565 Backends: Win32: Store left/right variants of Ctrl/Shift/Alt mods in KeysDown[] array. (#2625) ago%!(EXTRA string=3 years)
ocornut 389982eb5a Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381) ago%!(EXTRA string=3 years)
Stuart Carnie 1b6b8602c1 Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. (#4759, #4253, #1873) ago%!(EXTRA string=3 years)
Stuart Carnie b720f1f03c Backends: OSX: Add Game Controller support. (#4759) ago%!(EXTRA string=3 years)
ocornut a19815dc6b Backends: Allegro5: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790) ago%!(EXTRA string=3 years)
ocornut c80e8b964c Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790) ago%!(EXTRA string=3 years)
Rokas Kupstys 5c388c39f4 Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926) ago%!(EXTRA string=3 years)
ocornut 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) ago%!(EXTRA string=3 years)
ocornut 5ccb66794b Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766 ago%!(EXTRA string=3 years)
ocornut 19c3773cc0 Backends: Vulkan: Call vkCmdSetScissor() with a full-viewport at end of render. (#4644) ago%!(EXTRA string=4 years)
ocornut bbd5119a26 Backends: Vulkan: comments about user using VK_DYNAMIC_STATE_VIEWPORT / VK_DYNAMIC_STATE_SCISSOR and not calling vkCmdSetViewport() / vkCmdSetScissor(). (#4644) ago%!(EXTRA string=4 years)
ocornut dde31030e9 Backends: SDL_Renderer: use SDL_RenderIsClipEnabled() to pass NULL to SDL_RenderSetClipRect (#3926, #4582, #4633) ago%!(EXTRA string=4 years)
Basil Fierz 30a6873a44
Backends: WebGPU: Fix missing initialization of local variable (#4634) ago%!(EXTRA string=4 years)
Basil Fierz 25332fa5ac Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512) ago%!(EXTRA string=4 years)