4 Commits (506f7e0074e45e8a5f01254e33ce5931f9f46398)

Author SHA1 Message Date
Michael Martz 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) ago%!(EXTRA string=2 years)
ocornut bb224c8aa1 Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default. ago%!(EXTRA string=2 years)
ocornut fac19e1883 Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146) ago%!(EXTRA string=2 years)
ocornut 1b27ac982f Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146) ago%!(EXTRA string=2 years)
ocornut f43c6ea6a4 Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (#2492, #3699)" ago%!(EXTRA string=2 years)
ocornut 96ab68eee0 Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. (#2492, #3699) ago%!(EXTRA string=2 years)
ocornut 5a3f82e2f4 Examples: SDL+SDL_Renderer: Added call to SDL_RenderSetScale() to display is correct on a Retina display (albeit lower-res as our other unmodified examples). (#6121, #6065, #5931). ago%!(EXTRA string=2 years)
ocornut 73efcec564 Examples: disable GL related warnings on Mac + amend to ignore list. ago%!(EXTRA string=3 years)
ocornut 5c8041b4d7 Update gif in README + font names in examples ago%!(EXTRA string=3 years)
tocic 2b1d8e3eaf Fix more typos in sources and docs (#5681) ago%!(EXTRA string=3 years)
ocornut 92d0924b82 Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight(). ago%!(EXTRA string=3 years)
ocornut 1e18da5c38 Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061) ago%!(EXTRA string=3 years)
Clownacy c6cab1f352 Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927) ago%!(EXTRA string=3 years)
ocornut fba756176d Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926) ago%!(EXTRA string=4 years)
Sylvain 62b17f928e Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926) ago%!(EXTRA string=4 years)
Giovanni Funchal 6792e1a3e0 Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244) ago%!(EXTRA string=4 years)
ocornut 6a161b8789 Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) ago%!(EXTRA string=4 years)
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) ago%!(EXTRA string=5 years)
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. ago%!(EXTRA string=5 years)
omar 6461fd40ab Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting. ago%!(EXTRA string=5 years)
ocornut 40b799023b Docs: Update fonts.md (#2861) + update all references to FONTS.txt ago%!(EXTRA string=5 years)
Rokas Kupstys 21b9e42964 Minor fixes to example_sdl_metal and a changelog entry. ago%!(EXTRA string=5 years)
omar 26d177bc03 Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks ago%!(EXTRA string=6 years)
Rokas Kupstys 6892b81578 Remove trailing spaces from bunch of files. ago%!(EXTRA string=6 years)
omar a2f3dcfc97 Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809) ago%!(EXTRA string=6 years)
omar 516c3dee80 Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) ago%!(EXTRA string=6 years)
omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. ago%!(EXTRA string=6 years)
omar 6789ea3482 Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). ago%!(EXTRA string=6 years)
David Amador 994a92d79d Added support to use controllers via SDL_GameController. (#2509) ago%!(EXTRA string=6 years)
omar f159eb35fb Examples: SDL: Removed unused code. (#2484) ago%!(EXTRA string=6 years)
omar d16dbc5b87 Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky] ago%!(EXTRA string=6 years)
omar 2c38b32db1 Removed trailing spaces (#2038, #2299) ago%!(EXTRA string=6 years)
omar d5b22fb635 Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. ago%!(EXTRA string=6 years)
omar 9d155c73bc Examples: Misc comments mainly related to GLFW callbacks. (#1759) ago%!(EXTRA string=7 years)
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. ago%!(EXTRA string=7 years)
omar ff83d0e369 Examples: Using fully qualified "Dear ImGui" name in window titles. ago%!(EXTRA string=7 years)
omar 73e13a0762 Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. ago%!(EXTRA string=7 years)
omar 6f7b7807ad Fixed Travis path + various paths in comments/documentations ago%!(EXTRA string=7 years)
omar 5a13e4dcde Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits ago%!(EXTRA string=7 years)
omar 8d58fbb5ed Examples: Renamed example folders. (#1870) ago%!(EXTRA string=7 years)
omar 85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) ago%!(EXTRA string=7 years)
omar eb1c36fdfb Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769) ago%!(EXTRA string=7 years)
omar 74b7dce394 Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks ago%!(EXTRA string=7 years)
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) ago%!(EXTRA string=7 years)
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ago%!(EXTRA string=7 years)
omar ae30efc0fd Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787) ago%!(EXTRA string=7 years)
omar 60fb7d31fd Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness. ago%!(EXTRA string=7 years)
omar cd3dd886de Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) ago%!(EXTRA string=7 years)
omar cca9c3e3da Examples: Using Dark theme by default. (#707). Tweaked demo code. ago%!(EXTRA string=7 years)
omar 6a25a8720a Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there. ago%!(EXTRA string=7 years)