1 Commits (1f3a0e78ccab65519ea4122c24c40715f057554b)

Author SHA1 Message Date
Julian Bosch 1f3a0e78cc Ported d3d11 renderer to d3d10 ago%!(EXTRA string=10 years)
Joshua Boyce 6adf644448 Allow DX11 renderer to be used with devices with lower feature levels. ago%!(EXTRA string=10 years)
ocornut 6cee2fca94 Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. ago%!(EXTRA string=10 years)
ocornut 6800939e73 Examples: Header comments. ago%!(EXTRA string=10 years)
ocornut e46c7b70eb Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16 ago%!(EXTRA string=10 years)
ocornut 5d53f37a5d Examples: Possibly clarified the intent of imgui_impl_* files. ago%!(EXTRA string=10 years)
Nicolas Guillemot 509ac33abe fix POSITION format (ImDrawVert::pos is 2D, not 4D) ago%!(EXTRA string=10 years)
ocornut 7d6ddbe5c8 Examples: comment on setting the RenderDrawListsFn function. ago%!(EXTRA string=10 years)
ocornut 77bcb7152b Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) (#313) ago%!(EXTRA string=10 years)
ocornut 822eaf1751 Examples: DX9, DX11: mapping missing middle mouse button. ago%!(EXTRA string=10 years)
ocornut 9a0650dbd0 Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL ago%!(EXTRA string=10 years)
ocornut 215747635d Examples: DirectX11: resizing buffers dynamically (#299) ago%!(EXTRA string=10 years)
Chris Maughan d667de9490 Clear font texture view to ensure Release() doesn't get called twice ago%!(EXTRA string=10 years)
ocornut d03b046ef4 AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133) ago%!(EXTRA string=10 years)
ocornut 502e360ee5 Removed the majority of size_t from the code. ImVector<> now uses int. (#262) ago%!(EXTRA string=10 years)
ocornut 6a22835f63 AA branch: ImDrawList: rename commands to cmd_buffer ago%!(EXTRA string=10 years)
ocornut b2b616be00 AA branch: ImDrawCmd idx_count -> elem_count ago%!(EXTRA string=10 years)
ocornut f3303fa84f AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254) ago%!(EXTRA string=10 years)
ocornut 8b4a470e1d Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes. ago%!(EXTRA string=10 years)
ocornut 2f03511062 Added ImGuiKey_PageUp, ImGuiKey_PageDown for user. ago%!(EXTRA string=10 years)
ocornut 71e9f2a3dd Fixed warnings for 64-bits builds ago%!(EXTRA string=10 years)
ocornut b6f3c97e3b Examples: DirectX11: explicitly set rasterizer state. ago%!(EXTRA string=10 years)
ocornut 5df542c3c0 ImFontAtlas: doesn't clear input data, left to the application. (#224) ago%!(EXTRA string=10 years)
ocornut ad7f600e0d Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155) ago%!(EXTRA string=10 years)
ocornut 18a00c7060 Examples: DirectX9/11: Fixed key mapping for down arrow. ago%!(EXTRA string=10 years)
ocornut d809abbe1c Examples: DirectX11: tidying up. ago%!(EXTRA string=10 years)
ocornut 37f1715bfa Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. ago%!(EXTRA string=10 years)
ocornut 1746b04065 Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat ago%!(EXTRA string=10 years)
ocornut d3e444dfd9 Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code. ago%!(EXTRA string=10 years)
ocornut e97d02a294 Examples: Fixed Clang warnings in DirectX examples ago%!(EXTRA string=10 years)
ocornut 2b0acc128c Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples ago%!(EXTRA string=10 years)
ocornut 0911526424 Added io.KeyAlt + support in examples apps ago%!(EXTRA string=10 years)
ocornut d5b7b8398f Examples: reference implementations honors drawlist user callbacks. ago%!(EXTRA string=10 years)
ocornut f9c833b4a5 Examples: DirectX9 example cleanup to match DirectX11 structure. ago%!(EXTRA string=10 years)
ocornut 66a5837ba8 Examples: DirectX11 example application handles window resizing. ago%!(EXTRA string=10 years)
ocornut 866fa95aaa Examples: DirectX9 example application handle window resizing. ago%!(EXTRA string=10 years)
ocornut b4165c43ff Examples: Refactored directx11_example to be easier to copy & paste into user application. ago%!(EXTRA string=10 years)
ocornut be9fe9489c Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP ago%!(EXTRA string=10 years)
ocornut e269125c3a Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly. ago%!(EXTRA string=10 years)
ocornut 40b04a3701 Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once ago%!(EXTRA string=10 years)
ocornut 0d63e0ce60 Examples: DirectX examples applications all have a Console for debugging. ago%!(EXTRA string=10 years)
ocornut cb0a4db048 Calculate frame-rate for the user, as a purely luxurious feature ago%!(EXTRA string=10 years)
ocornut d65e051a07 Minor formatting tweaks, comments ago%!(EXTRA string=10 years)
ocornut 35c0842bcf Examples: DirectX11: fixed handling of unicode character inputs. ago%!(EXTRA string=10 years)
ocornut 5834297928 Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size) ago%!(EXTRA string=10 years)
ocornut 381c7428c1 Examples: changed default background color. ago%!(EXTRA string=10 years)
ocornut edcf2d3bf6 Examples: more comments on loading fonts. ago%!(EXTRA string=10 years)
ocornut 1916a0c78c Renamed FontAtlas to Fonts. Further cleanup/comments. ago%!(EXTRA string=10 years)
ocornut 2c31599bcc ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 ago%!(EXTRA string=10 years)
ocornut cb9a3235be Removed PixelCenterOffset, uncesssary ago%!(EXTRA string=10 years)