1133 Commits (07efd7cc2053099c2f29e65b33e03d56a4b8d53c)

Author SHA1 Message Date
ocornut b6582a471a Backends: OSX: Fix Game Controller nav mapping to use shoulder for both focusing and tweak speed. (#4759) ago%!(EXTRA string=3 years)
ocornut 0755767440 Backends: move io.AddKeyModsEvent() next to io.AddKeyEvent() submission, rely on mods from platform/source. (#4858) + fix #2622 again broken by 746c9f7 ago%!(EXTRA string=3 years)
ocornut eb823655af Removed support for pre-C++11 compilers. We'll stop supporting VS2010. (#4537) ago%!(EXTRA string=3 years)
Adheesh Trivedi f84c93d834
Update BACKENDS.md (#4909) ago%!(EXTRA string=3 years)
ocornut 6188e94108 Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability (#4886) + IO docs update (#4858) ago%!(EXTRA string=3 years)
ocornut 200a8f1ea2 Backends: GLFW: Update mouse inputs using glfwSetCursorPosCallback() (breaking) + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons. ago%!(EXTRA string=3 years)
ocornut 98ce013242 Backends: SDL: Update mouse inputs using SDL_MOUSEMOTION/SDL_WINDOWEVENT_LEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons. ago%!(EXTRA string=3 years)
ocornut bf4de2a46b Backends: Win32: Update mouse inputs using WM_MOUSEMOVE/WM_MOUSELEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before Key Modifiers. ago%!(EXTRA string=3 years)
ocornut 7f8a89c25c Backends: Win32, SDL: maintain MouseButtonsDown instead of using IsAnyMouseDown(). Internals: added GetInputSourceName(). ago%!(EXTRA string=3 years)
Liu Liu 457d4b7b72 Backends: OSX: Adedd basic IME support for macOS. (#3108, #2598) ago%!(EXTRA string=3 years)
Théo Monnom 0818a42396 Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891) ago%!(EXTRA string=3 years)
ocornut e8172fdfbc Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. (#2625, #4858) ago%!(EXTRA string=3 years)
thedmd fe646ea591 Backends: SDL2: Update to use io.AddEventKey() will full key map (#2625, #4858) + created localized key (using keycode instead of scancode) (#456) ago%!(EXTRA string=3 years)
ocornut bf08c13e9b Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. (#2625, #4858, #2787) ago%!(EXTRA string=3 years)
ocornut afffcd5810 Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter (#2625) ago%!(EXTRA string=3 years)
ocornut 100ede5764 Backends: GLFW: Fix CTRL+A, CTRL+Y, CTRL+Z to match keyboard layout. Converting GLFW untranslated keycodes back to translated keycodes. (#456, #2625) ago%!(EXTRA string=3 years)
Liu Liu de36ff043e Platform IME: add ImGuiPlatformImeData::InputLineHeight (unused by win32). (#3113) ago%!(EXTRA string=3 years)
actboy168 29a8ee0826 Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME when not used. (#2589) ago%!(EXTRA string=3 years)
ocornut 1cbfe93520 Platform IME: [windows] call ImmSetCandidateWindow() to position candidate window. ago%!(EXTRA string=3 years)
ocornut 3a90dc3893 Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API. ago%!(EXTRA string=3 years)
ocornut efa50f72a7 Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. (#4857) ago%!(EXTRA string=3 years)
ocornut b0a6cd6305 Fixed a situation where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles, (#4857) ago%!(EXTRA string=3 years)
ocornut 2402958aec Commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72 ago%!(EXTRA string=3 years)
Jonathan Hoffstadt 83d22f4e48 Tables, ImDrawListSplitter: Fixed erroneously stripping trailing ImDrawList::AddCallback().(#4843, #4844) ago%!(EXTRA string=3 years)
luigifcruz 41e39ea6e1 Backends: Metal: Add Metal C++ bindings support. (#4824, #4746) ago%!(EXTRA string=3 years)
ocornut 89a28209e8 Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830) ago%!(EXTRA string=3 years)
ocornut 512c54bbc0 Version 1.86 ago%!(EXTRA string=3 years)
ocornut 612b787b0d Menus: fixed top-level menu from not consistently using style.PopupRounding. (#4788) ago%!(EXTRA string=3 years)
Sean Ridenour 4bad852a78 Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 (#4819) ago%!(EXTRA string=3 years)
ocornut 0636f9adac InputText: fixed Shift+Delete from not cutting into clipboard. (#4818, #1541) ago%!(EXTRA string=3 years)
ocornut d9bc1e44af Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. (#368, #375) ago%!(EXTRA string=3 years)
thedmd 0cdc4a9565 Backends: Win32: Store left/right variants of Ctrl/Shift/Alt mods in KeysDown[] array. (#2625) ago%!(EXTRA string=3 years)
ocornut 389982eb5a Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381) ago%!(EXTRA string=3 years)
ocornut 48f263336b Menus: fixed closing a menu inside a popup/modal. Fixed menu inside a popup/modal not inhibiting hovering of items in the popup/modal. (#3496, #4797) ago%!(EXTRA string=3 years)
Stuart Carnie 1b6b8602c1 Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. (#4759, #4253, #1873) ago%!(EXTRA string=3 years)
SlavicPotato f71ee5203e Fix infinite loop in ImFontGlyphRangesBuilder::AddRanges if the user passes upper range = UINT16_MAX without IMGUI_USE_WCHAR32. (#4802) ago%!(EXTRA string=3 years)
Stuart Carnie b720f1f03c Backends: OSX: Add Game Controller support. (#4759) ago%!(EXTRA string=3 years)
xndcn 8a9fe26866 Menus: fixed closing a menu by clicking on its menu-bar item when inside a popup. (#3496, #4797) ago%!(EXTRA string=3 years)
ocornut c801799218 Added an assertion for the common user mistake of using "" as an identifier at the root level of a window. (#1414, #2562, #2807, #4008, #4158, #4375, #4548, #4657, #4796) ago%!(EXTRA string=3 years)
ocornut a8e1dde357 Fix static analyser, update readme. ago%!(EXTRA string=3 years)
ocornut bdd2a94315 InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. (#3781, #4794) ago%!(EXTRA string=3 years)
ocornut 072caa4a90 InputText: fixed incorrect padding when FrameBorder > 0. (#4794, #3781) ago%!(EXTRA string=3 years)
ocornut a19815dc6b Backends: Allegro5: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790) ago%!(EXTRA string=3 years)
ocornut c80e8b964c Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790) ago%!(EXTRA string=3 years)
Rokas Kupstys b38af0f522 Popups: Fix popups being closed by newly appearing windows. (#4317) ago%!(EXTRA string=3 years)
ocornut 926addbfe2 Clipper: fixed invalid state when number of frozen table row is smaller than ItemCount. ago%!(EXTRA string=3 years)
ocornut a76bc52da5 Window, Clipper: store initial precision loss and apply in clipper. (#3609, #3962 + https://github.com/ocornut/imgui_club/issues/20) ago%!(EXTRA string=3 years)
ocornut 6e141a9cae Internals: made ScrollbarEx() use ImS64 to facilitate use with larger ranges (not fully tested) + clipper tweaks (#3609, #3962 + https://github.com/ocornut/imgui_club/issues/20) ago%!(EXTRA string=3 years)
ocornut aa41f16589 Separator: fixed cover all columns while called inside a table. (#4787, #205) ago%!(EXTRA string=3 years)
ocornut da3a36eefd Backport from docking branch: minor stuff. ago%!(EXTRA string=3 years)