6 Commits (00ad3c65bc256a16521288505f26fb335440f8f5)

Author SHA1 Message Date
ocornut 55073aa7a3 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) ago%!(EXTRA string=1 year)
ocornut 357f752bed Docs: add more links to the top of every examples and backends files. ago%!(EXTRA string=2 years)
Michael Martz 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) ago%!(EXTRA string=2 years)
ocornut bb224c8aa1 Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default. ago%!(EXTRA string=2 years)
ocornut fac19e1883 Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146) ago%!(EXTRA string=2 years)
ocornut 1b27ac982f Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146) ago%!(EXTRA string=2 years)
ocornut f43c6ea6a4 Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (#2492, #3699)" ago%!(EXTRA string=2 years)
ocornut 96ab68eee0 Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. (#2492, #3699) ago%!(EXTRA string=2 years)
ocornut 5c8041b4d7 Update gif in README + font names in examples ago%!(EXTRA string=3 years)
tocic 2b1d8e3eaf Fix more typos in sources and docs (#5681) ago%!(EXTRA string=3 years)
ocornut 92d0924b82 Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight(). ago%!(EXTRA string=3 years)
ocornut 1e18da5c38 Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061) ago%!(EXTRA string=3 years)
Giovanni Funchal 6792e1a3e0 Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244) ago%!(EXTRA string=4 years)
ocornut 6f360d6040 Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone. ago%!(EXTRA string=4 years)
ocornut 6a161b8789 Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) ago%!(EXTRA string=4 years)
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) ago%!(EXTRA string=5 years)
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. ago%!(EXTRA string=5 years)
ocornut 40b799023b Docs: Update fonts.md (#2861) + update all references to FONTS.txt ago%!(EXTRA string=5 years)
ocornut b016f1ad70 Examples: SDL+DX11: Fixed resizing main window. Amend (#3057) ago%!(EXTRA string=5 years)
joeslay a0f01d2290 Improve resizing in dx11 example (#3057) ago%!(EXTRA string=5 years)
Rokas Kupstys 21b9e42964 Minor fixes to example_sdl_metal and a changelog entry. ago%!(EXTRA string=5 years)
omar 26d177bc03 Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks ago%!(EXTRA string=6 years)
Rokas Kupstys 6892b81578 Remove trailing spaces from bunch of files. ago%!(EXTRA string=6 years)
omar a2f3dcfc97 Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809) ago%!(EXTRA string=6 years)
omar 516c3dee80 Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) ago%!(EXTRA string=6 years)
Vincent Hamm cc4d76cc23 Implement SDL/dx11 sample ago%!(EXTRA string=6 years)
omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. ago%!(EXTRA string=6 years)
omar a26085ed53 Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items (#211) + Examples comments ago%!(EXTRA string=6 years)
omar 6767b0a1b0 Examples: Win32+DirectX: moved helper functions below main. ago%!(EXTRA string=6 years)
omar 510342f024 Examples: DirectX9: Minor changes to match the other DirectX examples more closely. (#2394) ago%!(EXTRA string=6 years)
omar 2c38b32db1 Removed trailing spaces (#2038, #2299) ago%!(EXTRA string=6 years)
omar 295ada0364 Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format. ago%!(EXTRA string=6 years)
omar d5b22fb635 Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. ago%!(EXTRA string=6 years)
omar 9d155c73bc Examples: Misc comments mainly related to GLFW callbacks. (#1759) ago%!(EXTRA string=7 years)
omar a3b0e0acfa Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088) ago%!(EXTRA string=7 years)
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. ago%!(EXTRA string=7 years)
omar ff83d0e369 Examples: Using fully qualified "Dear ImGui" name in window titles. ago%!(EXTRA string=7 years)
omar 73e13a0762 Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. ago%!(EXTRA string=7 years)
omar 8d58fbb5ed Examples: Renamed example folders. (#1870) ago%!(EXTRA string=7 years)
omar 85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) ago%!(EXTRA string=7 years)
omar eb1c36fdfb Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769) ago%!(EXTRA string=7 years)
omar 660c157880 Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments. ago%!(EXTRA string=7 years)
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) ago%!(EXTRA string=7 years)
omar f43068c543 Examples: DirectX10, DirectX11: Simplified main example code. ago%!(EXTRA string=7 years)
omar 7e2e0535dd Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495) ago%!(EXTRA string=7 years)
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ago%!(EXTRA string=7 years)
omar ae30efc0fd Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787) ago%!(EXTRA string=7 years)
omar cd3dd886de Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) ago%!(EXTRA string=7 years)
omar cca9c3e3da Examples: Using Dark theme by default. (#707). Tweaked demo code. ago%!(EXTRA string=7 years)
omar 955d86199f Examples: Tweaks formatting. ago%!(EXTRA string=7 years)