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								Examples: Updated README
							
							
							
							
							
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								Merge branch 'zach2good-SDL_OpenGL3_Implementation'
							
							
							
							
							
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								Examples: SDL+OpenGL3: Fixed readme (#356)
							
							
							
							
							
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								Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
							
							
							
							
							
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								Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
							
							
							
							
							
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								Tweak build batch files and readmes
							
							
							
							
							
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								Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation
							
							
							
							
							
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								ImageButton() uses FrameRounding up to a maximum of available framing size (#394)
							
							
							
							
							
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								5549744e0f
								
							
								
							
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								Minor popups comment tweak (#402)
							
							
							
							
							
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								Moving stdlib.h include outside of imgui.h (#405)
							
							
							
							
							
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								9243aee62c
								
							
								
							
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								Fixed unused variable warning if asserts are compiled out.
							
							
							
							
							
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								Examples: Added /Zi (output debug information) in build_win32.bat files
							
							
							
							
							
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								Merge pull request #403 from JasonWilkins/master
							
							
							
							
							
							
							
							Fixed a couple of problems found by CppCat code analyzer. 
							
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								Jason Wilkins
							
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								Fixed a couple of problems found by CppCat code analyzer.
							
							
							
							
							
							
							
							* incorrect implementation of ImVec4 operator- which always gives a w value of 0
* boolean formula of ((A && B) || B) can be simplified to just (B) 
							
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								Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
							
							
							
							
							
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								ocornut
							
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								TODO notes
							
							
							
							
							
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								Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
							
							
							
							
							
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								4982cd136e
								
							
								
							
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								Fixed Shutdown() not clearing FontAtlas if NewFrame() was never called. (#396, #303)
							
							
							
							
							
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								omar
							
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								b168c72dd1
								
							
								
							
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								Update README.md
							
							
							
							
							
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								omar
							
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								d963ff13ca
								
							
								
							
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								Update README.md
							
							
							
							
							
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								omar
							
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								acc87f7f5e
								
							
								
							
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								Update README.md
							
							
							
							
							
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								Speculative build fix for using alloca on PS4 & FreeBSD
							
							
							
							
							
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								Tabs to spaces
							
							
							
							
							
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								Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
							
							
							
							
							
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								Examples: Fixed crash when both buttons are held (#393)
							
							
							
							
							
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								Refactor internal SliderBehavior() to take flags instead of a bool.
							
							
							
							
							
							
							
							Sorry! 
							
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								Refactor - Internal ButtonBehavior() removed unnecessary boolean arg, merged into flags using ImGuiButtonFlags_NoKeyModifiers.
							
							
							
							
							
							
							
							This is quite a risky change frankly but I'd rather refactor sooner than
later. Hopefully few people are using the internal functions. 
							
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								Examples: update all examples with same comment (#389)
							
							
							
							
							
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								Merge pull request #389 from dougbinks/master
							
							
							
							
							
							
							
							Font merge demo and documentation minor additions. 
							
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							ago%!(EXTRA string=10 years) | 
						
					
				
					
						
							
							
								 
								Doug Binks
							
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								e1bc0dd7d5
								
							
								
							
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								Font merge demo and documentation minor additions.
							
							
							
							
							
							
							
							Clarifies the lifetime requirements for the ranges parameter for AddFont* functions. 
							
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								Travis CI: revert, giving up update for now.
							
							
							
							
							
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								Travis CI: test upgrading to container-based build (3)
							
							
							
							
							
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								d86dd37091
								
							
								
							
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								Travis CI: test upgrading to container-based build
							
							
							
							
							
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								omar
							
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								Travis CI: test upgrading to container-based build
							
							
							
							
							
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								ColorEdit4: Fixed broken tooltip on hovering the color button (actually fixes #373, #380)
							
							
							
							
							
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								Version number 1.47 WIP
							
							
							
							
							
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								Merge pull request #378 from Gargaj/patch-1
							
							
							
							
							
							
							
							Examples: DirectX9: NULL out font texture on Invalidate so NewFrame() can be called directly without ImGui_ImplDX9_CreateDeviceObjects() 
							
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							ago%!(EXTRA string=10 years) | 
						
					
				
					
						
							
							
								 
								Gargaj
							
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								e4d916a4b3
								
							
								
							
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								NULL out font texture on invalidate
							
							
							
							
							
							
							
							If this isn't done, NewFrame won't re-create the font. 
							
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								Version 1.46
							
							
							
							
							
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								ocornut
							
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								fbdcb51dde
								
							
								
							
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								Fix to allow using SetNextWindow* functions with ImGuiSetCond_Appearing on modal windows (#377)
							
							
							
							
							
							
							
							Also affect other popups which called FindBestPopupWindowPos() on their
second frame but it most often acts as a no-op but it wouldn't be
noticeable. 
							
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								ocornut
							
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								8b9c0b2545
								
							
								
							
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								Tweaks (calling inner SetNext* functions directly from Begin)
							
							
							
							
							
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								7a61b7dd57
								
							
								
							
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								Renamed Window LastFrameDrawn to LastFrameActive, more correct
							
							
							
							
							
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								465e6839a4
								
							
								
							
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								ColorEdit4: hovering the color button shows correct alpha (fix #373)
							
							
							
							
							
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								5b7a2149fc
								
							
								
							
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								ColorConvertFloat4ToU32() round the floats instead of truncating them.
							
							
							
							
							
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								43ff5a41be
								
							
								
							
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								InputText(): always use live input data for display in read-only mode (fix #360)
							
							
							
							
							
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								a0d24ac03d
								
							
								
							
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								Scrollbar: background color less translucent in default style (flattened alpha) so it works better on non-WindowBg colored background.
							
							
							
							
							
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								64b6e87f54
								
							
								
							
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								Scrollbar: fixed vertical alignment with border + no menu bar (following #365)
							
							
							
							
							
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								ocornut
							
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								b090d711e2
								
							
								
							
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								InputText: removed the need for text_end pointer in the cursor position calculation loop, allows switching buffers
							
							
							
							
							
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								ocornut
							
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								214e87d59c
								
							
								
							
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								InputText: comments.
							
							
							
							
							
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								bc34ac882f
								
							
								
							
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								InputText: added comments and somehow clarified the optimized code that calculate text position + updated demo
							
							
							
							
							
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