NULL out font texture on invalidate

If this isn't done, NewFrame won't re-create the font.
features/sdl_renderer3_multiviewports
Gargaj ago%!(EXTRA string=10 years)
parent 72dde4d323
commit e4d916a4b3
  1. 1
      examples/directx9_example/imgui_impl_dx9.cpp

@ -285,6 +285,7 @@ void ImGui_ImplDX9_InvalidateDeviceObjects()
tex->Release();
ImGui::GetIO().Fonts->TexID = 0;
}
g_FontTexture = NULL;
}
void ImGui_ImplDX9_NewFrame()

Loading…
Cancel
Save