Fixed Shutdown() not clearing FontAtlas if NewFrame() was never called. (#396, #303)

features/sdl_renderer3_multiviewports
ocornut ago%!(EXTRA string=10 years)
parent b168c72dd1
commit 4982cd136e
  1. 9
      imgui.cpp

@ -2040,6 +2040,12 @@ void ImGui::NewFrame()
void ImGui::Shutdown()
{
ImGuiState& g = *GImGui;
// The fonts atlas can be used prior to calling NewFrame(), so we clear it even if g.Initialized is FALSE (which would happen if we never called NewFrame)
if (g.IO.Fonts) // Testing for NULL to allow user to NULLify in case of running Shutdown() on multiple contexts. Bit hacky.
g.IO.Fonts->Clear();
// Cleanup of other data are conditional on actually having used ImGui.
if (!g.Initialized)
return;
@ -2088,9 +2094,6 @@ void ImGui::Shutdown()
ImGui::MemFree(g.LogClipboard);
}
if (g.IO.Fonts) // Testing for NULL to allow user to NULLify in case of running Shutdown() on multiple contexts. Bit hacky.
g.IO.Fonts->Clear();
g.Initialized = false;
}

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