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					@ -804,6 +804,7 @@ struct ImGuiStorage | 
				
			
			
		
	
		
		
			
				
					
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					    // - You can also use this to quickly create temporary editable values during a session of using Edit&Continue, without restarting your application.
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					    // - You can also use this to quickly create temporary editable values during a session of using Edit&Continue, without restarting your application.
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					    IMGUI_API int*    GetIntRef(ImGuiID key, int default_val = 0); | 
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					    IMGUI_API int*    GetIntRef(ImGuiID key, int default_val = 0); | 
				
			
			
		
	
		
		
			
				
					
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					    IMGUI_API float*  GetFloatRef(ImGuiID key, float default_val = 0); | 
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					    IMGUI_API float*  GetFloatRef(ImGuiID key, float default_val = 0); | 
				
			
			
		
	
		
		
			
				
					
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					    IMGUI_API void**  GetVoidPtrRef(ImGuiID key, void* default_val = NULL); | 
				
			
			
		
	
		
		
			
				
					
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					    // Use on your own storage if you know only integer are being stored (open/close all tree nodes)
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					    // Use on your own storage if you know only integer are being stored (open/close all tree nodes)
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					    IMGUI_API void    SetAllInt(int val); | 
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					    IMGUI_API void    SetAllInt(int val); | 
				
			
			
		
	
	
		
		
			
				
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