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@ -144,9 +144,10 @@ namespace glm |
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template<typename T, qualifier Q> |
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template<typename T, qualifier Q> |
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GLM_FUNC_QUALIFIER mat<4, 4, T, Q> lookAt(vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up) |
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GLM_FUNC_QUALIFIER mat<4, 4, T, Q> lookAt(vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up) |
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{ |
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{ |
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GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT) |
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# if (GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT) |
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return lookAtLH(eye, center, up); |
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return lookAtLH(eye, center, up); |
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else |
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# else |
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return lookAtRH(eye, center, up); |
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return lookAtRH(eye, center, up); |
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# endif |
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} |
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} |
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}//namespace glm |
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}//namespace glm |
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