|  |  | @ -144,9 +144,10 @@ namespace glm | 
			
		
	
		
		
			
				
					
					|  |  |  | 	template<typename T, qualifier Q> |  |  |  | 	template<typename T, qualifier Q> | 
			
		
	
		
		
			
				
					
					|  |  |  | 	GLM_FUNC_QUALIFIER mat<4, 4, T, Q> lookAt(vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up) |  |  |  | 	GLM_FUNC_QUALIFIER mat<4, 4, T, Q> lookAt(vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up) | 
			
		
	
		
		
			
				
					
					|  |  |  | 	{ |  |  |  | 	{ | 
			
		
	
		
		
			
				
					
					|  |  |  | 		GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT) |  |  |  | #       if (GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             return lookAtLH(eye, center, up); |  |  |  |             return lookAtLH(eye, center, up); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		else |  |  |  | #       else | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             return lookAtRH(eye, center, up); |  |  |  |             return lookAtRH(eye, center, up); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | #       endif | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
		
		
			
				
					
					|  |  |  | }//namespace glm |  |  |  | }//namespace glm | 
			
		
	
	
		
		
			
				
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