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					@ -422,11 +422,9 @@ namespace glm | 
				
			
			
		
	
		
		
			
				
					
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							Result[0][2] =-f.x; | 
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							Result[0][2] =-f.x; | 
				
			
			
		
	
		
		
			
				
					
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							Result[1][2] =-f.y; | 
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							Result[1][2] =-f.y; | 
				
			
			
		
	
		
		
			
				
					
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							Result[2][2] =-f.z; | 
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							Result[2][2] =-f.z; | 
				
			
			
		
	
		
		
			
				
					
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						/*  Test this instead of translate3D | 
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							Result[3][0] =-dot(s, eye); | 
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							Result[3][0] =-dot(s, eye); | 
				
			
			
		
	
		
		
			
				
					
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							Result[3][1] =-dot(y, eye); | 
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							Result[3][1] =-dot(u, eye); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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							Result[3][2] = dot(f, eye); | 
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							Result[3][2] = dot(f, eye); | 
				
			
			
		
	
		
		
			
				
					
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						*/   | 
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							return Result; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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							return translate(Result, -eye); | 
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						} | 
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						} | 
				
			
			
		
	
		
		
			
				
					
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					}//namespace glm | 
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					}//namespace glm | 
				
			
			
		
	
	
		
		
			
				
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