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@ -422,11 +422,9 @@ namespace glm |
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Result[0][2] =-f.x; |
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Result[0][2] =-f.x; |
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Result[1][2] =-f.y; |
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Result[1][2] =-f.y; |
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Result[2][2] =-f.z; |
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Result[2][2] =-f.z; |
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/* Test this instead of translate3D |
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Result[3][0] =-dot(s, eye); |
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Result[3][0] =-dot(s, eye); |
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Result[3][1] =-dot(y, eye); |
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Result[3][1] =-dot(u, eye); |
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Result[3][2] = dot(f, eye); |
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Result[3][2] = dot(f, eye); |
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*/ |
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return Result; |
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return translate(Result, -eye); |
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} |
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} |
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}//namespace glm |
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}//namespace glm |
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