Fixed build

master
Christophe Riccio ago%!(EXTRA string=14 years)
parent dcf57ab59d
commit 69c764eca9
  1. 6
      glm/gtx/ulp.hpp
  2. 24
      glm/gtx/ulp.inl
  3. 8
      test/gtx/gtx-ulp.cpp

@ -24,7 +24,7 @@ namespace glm
{ {
namespace gtx{ namespace gtx{
//! GLM_GTX_ulp extension: Precision calculation functions //! GLM_GTX_ulp extension: Precision calculation functions
namespace spline namespace ulp
{ {
/// \addtogroup gtx_ulp /// \addtogroup gtx_ulp
///@{ ///@{
@ -44,7 +44,7 @@ namespace glm
#include "ulp.inl" #include "ulp.inl"
namespace glm{using namespace gtx::spline;} namespace glm{using namespace gtx::ulp;}
#endif//glm_gtx_spline #endif//glm_gtx_ulp

@ -2,7 +2,7 @@
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
/////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2011-03-07 // Created : 2011-03-07
// Updated : 2011-03-07 // Updated : 2011-04-26
// Licence : This source is under MIT License // Licence : This source is under MIT License
// File : glm/gtx/ulp.inl // File : glm/gtx/ulp.inl
/////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////
@ -15,13 +15,13 @@ namespace ulp
{ {
inline std::size_t ulp inline std::size_t ulp
( (
half const & a, detail::thalf const & a,
half const & b detail::thalf const & b
) )
{ {
std::size_t Count = 0; std::size_t Count = 0;
float TempA = a; float TempA(a);
float TempB = b; float TempB(b);
while((TempA = nextafterf(TempA, TempB)) != TempB) while((TempA = nextafterf(TempA, TempB)) != TempB)
++Count; ++Count;
return Count; return Count;
@ -56,8 +56,8 @@ namespace ulp
template <typename T> template <typename T>
inline std::size_t ulp inline std::size_t ulp
( (
detail::xvec2<T> const & a, detail::tvec2<T> const & a,
detail::xvec2<T> const & b detail::tvec2<T> const & b
) )
{ {
std::size_t ulps[] = std::size_t ulps[] =
@ -66,14 +66,14 @@ namespace ulp
ulp(a[1], b[1]) ulp(a[1], b[1])
}; };
return glm::max(ulps[0], ulps[1])s; return glm::max(ulps[0], ulps[1]);
} }
template <typename T> template <typename T>
inline std::size_t ulp inline std::size_t ulp
( (
detail::xvec3<T> const & a, detail::tvec3<T> const & a,
detail::xvec3<T> const & b detail::tvec3<T> const & b
) )
{ {
std::size_t ulps[] = std::size_t ulps[] =
@ -89,8 +89,8 @@ namespace ulp
template <typename T> template <typename T>
inline std::size_t ulp inline std::size_t ulp
( (
detail::xvec4<T> const & a, detail::tvec4<T> const & a,
detail::xvec4<T> const & b detail::tvec4<T> const & b
) )
{ {
std::size_t ulps[] = std::size_t ulps[] =

@ -13,10 +13,10 @@
int test_ulp_float() int test_ulp_float()
{ {
std::size_t A = ulp(0.01, 0.02); std::size_t A = glm::ulp(0.01, 0.02);
std::size_t B = ulp(glm::vec2(0.01), glm::vec2(0.02)); std::size_t B = glm::ulp(glm::vec2(0.01), glm::vec2(0.02));
std::size_t C = ulp(glm::vec3(0.01), glm::vec3(0.02)); std::size_t C = glm::ulp(glm::vec3(0.01), glm::vec3(0.02));
std::size_t D = ulp(glm::vec4(0.01), glm::vec4(0.02)); std::size_t D = glm::ulp(glm::vec4(0.01), glm::vec4(0.02));
std::cout << "glm::ulp test: " << A << std::endl; std::cout << "glm::ulp test: " << A << std::endl;
std::cout << "glm::ulp test: " << B << std::endl; std::cout << "glm::ulp test: " << B << std::endl;
std::cout << "glm::ulp test: " << C << std::endl; std::cout << "glm::ulp test: " << C << std::endl;

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