OpenGL Mathematics (GLM)
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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2011-02-21
// Updated : 2009-02-21
// Licence : This source is under MIT License
// File : glm/gtx/ulp.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtx_ulp
#define glm_gtx_ulp
// Dependency:
#include "../glm.hpp"
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_GTX_ulp extension included")
#endif
namespace glm
{
namespace gtx{
//! GLM_GTX_ulp extension: Precision calculation functions
namespace ulp
{
/// \addtogroup gtx_ulp
///@{
//! Return the number of ULP between 2 variables.
//! From GLM_GTX_ulp extension.
template <typename genType>
std::size_t ulp(
genType const & a,
genType const & b);
///@}
}//namespace ulp
}//namespace gtx
}//namespace glm
#include "ulp.inl"
namespace glm{using namespace gtx::ulp;}
#endif//glm_gtx_ulp