@ -46,27 +46,27 @@ namespace glm
/// Returns x if x >= 0; otherwise, it returns -x.
/// Returns x if x >= 0; otherwise, it returns -x.
///
///
/// @tparam genType floating-point or signed integer; scalar or vector types.
/// @tparam genType floating-point or signed integer; scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType abs ( genType const & x ) ;
genType abs ( genType const & x ) ;
/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
///
///
/// @tparam genType Floating-point or signed integer; scalar or vector types.
/// @tparam genType Floating-point or signed integer; scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType sign ( genType const & x ) ;
genType sign ( genType const & x ) ;
/// Returns a value equal to the nearest integer that is less then or equal to x.
/// Returns a value equal to the nearest integer that is less then or equal to x.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType floor ( genType const & x ) ;
genType floor ( genType const & x ) ;
@ -74,9 +74,9 @@ namespace glm
/// whose absolute value is not larger than the absolute value of x.
/// whose absolute value is not larger than the absolute value of x.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType trunc ( genType const & x ) ;
genType trunc ( genType const & x ) ;
@ -87,9 +87,9 @@ namespace glm
/// same value as roundEven(x) for all values of x.
/// same value as roundEven(x) for all values of x.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType round ( genType const & x ) ;
genType round ( genType const & x ) ;
@ -98,40 +98,40 @@ namespace glm
/// integer. (Both 3.5 and 4.5 for x will return 4.0.)
/// integer. (Both 3.5 and 4.5 for x will return 4.0.)
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
template < typename genType >
template < typename genType >
genType roundEven ( genType const & x ) ;
genType roundEven ( genType const & x ) ;
/// Returns a value equal to the nearest integer
/// Returns a value equal to the nearest integer
/// that is greater than or equal to x.
/// that is greater than or equal to x.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType ceil ( genType const & x ) ;
genType ceil ( genType const & x ) ;
/// Return x - floor(x).
/// Return x - floor(x).
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType fract ( genType const & x ) ;
genType fract ( genType const & x ) ;
/// Modulus. Returns x - y * floor(x / y)
/// Modulus. Returns x - y * floor(x / y)
/// for each component in x using the floating point value y.
/// for each component in x using the floating point value y.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType mod (
genType mod (
genType const & x ,
genType const & x ,
genType const & y ) ;
genType const & y ) ;
@ -140,10 +140,10 @@ namespace glm
/// for each component in x using the floating point value y.
/// for each component in x using the floating point value y.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType mod (
genType mod (
genType const & x ,
genType const & x ,
typename genType : : value_type const & y ) ;
typename genType : : value_type const & y ) ;
@ -152,22 +152,22 @@ namespace glm
/// part (as a whole number floating point value). Both the
/// part (as a whole number floating point value). Both the
/// return value and the output parameter will have the same
/// return value and the output parameter will have the same
/// sign as x.
/// sign as x.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType modf (
genType modf (
genType const & x ,
genType const & x ,
genType & i ) ;
genType & i ) ;
/// Returns y if y < x; otherwise, it returns x.
/// Returns y if y < x; otherwise, it returns x.
///
///
/// @tparam genType Floating-point or integer; scalar or vector types.
/// @tparam genType Floating-point or integer; scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType min (
genType min (
genType const & x ,
genType const & x ,
@ -178,12 +178,12 @@ namespace glm
genType const & x ,
genType const & x ,
typename genType : : value_type const & y ) ;
typename genType : : value_type const & y ) ;
/// Returns y if x < y; otherwise, it returns x.
/// Returns y if x < y; otherwise, it returns x.
///
///
/// @tparam genType Floating-point or integer; scalar or vector types.
/// @tparam genType Floating-point or integer; scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType max (
genType max (
genType const & x ,
genType const & x ,
@ -194,13 +194,13 @@ namespace glm
genType const & x ,
genType const & x ,
typename genType : : value_type const & y ) ;
typename genType : : value_type const & y ) ;
/// Returns min(max(x, minVal), maxVal) for each component in x
/// Returns min(max(x, minVal), maxVal) for each component in x
/// using the floating-point values minVal and maxVal.
/// using the floating-point values minVal and maxVal.
///
///
/// @tparam genType Floating-point or integer; scalar or vector types.
/// @tparam genType Floating-point or integer; scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType clamp (
genType clamp (
genType const & x ,
genType const & x ,
@ -229,9 +229,9 @@ namespace glm
//! provides different functionality than
//! provides different functionality than
//! genType mix(genType x, genType y, genType(a))
//! genType mix(genType x, genType y, genType(a))
//! where a is a Boolean vector.
//! where a is a Boolean vector.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
///
///
/// @param[in] x Value to interpolate.
/// @param[in] x Value to interpolate.
/// @param[in] y Value to interpolate.
/// @param[in] y Value to interpolate.
@ -259,9 +259,9 @@ namespace glm
genTypeT mix ( genTypeT const & x , genTypeT const & y , genTypeU const & a ) ;
genTypeT mix ( genTypeT const & x , genTypeT const & y , genTypeU const & a ) ;
//! Returns 0.0 if x < edge, otherwise it returns 1.0.
//! Returns 0.0 if x < edge, otherwise it returns 1.0.
//!
//!
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType step (
genType step (
genType const & edge ,
genType const & edge ,
@ -283,9 +283,9 @@ namespace glm
/// Results are undefined if edge0 >= edge1.
/// Results are undefined if edge0 >= edge1.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType smoothstep (
genType smoothstep (
genType const & edge0 ,
genType const & edge0 ,
@ -305,11 +305,11 @@ namespace glm
/// representations.
/// representations.
///
///
/// /!\ When using compiler fast math, this function may fail.
/// /!\ When using compiler fast math, this function may fail.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
typename genType : : bool_type isnan ( genType const & x ) ;
typename genType : : bool_type isnan ( genType const & x ) ;
@ -318,10 +318,10 @@ namespace glm
/// set of floating point representations. Returns false
/// set of floating point representations. Returns false
/// otherwise, including for implementations with no infinity
/// otherwise, including for implementations with no infinity
/// representations.
/// representations.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
typename genType : : bool_type isinf ( genType const & x ) ;
typename genType : : bool_type isinf ( genType const & x ) ;
@ -332,9 +332,9 @@ namespace glm
///
///
/// @tparam genType Single-precision floating-point scalar or vector types.
/// @tparam genType Single-precision floating-point scalar or vector types.
/// @tparam genIType Signed integer scalar or vector types.
/// @tparam genIType Signed integer scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType , typename genIType >
template < typename genType , typename genIType >
genIType floatBitsToInt ( genType const & value ) ;
genIType floatBitsToInt ( genType const & value ) ;
@ -344,9 +344,9 @@ namespace glm
///
///
/// @tparam genType Single-precision floating-point scalar or vector types.
/// @tparam genType Single-precision floating-point scalar or vector types.
/// @tparam genUType Unsigned integer scalar or vector types.
/// @tparam genUType Unsigned integer scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType , typename genUType >
template < typename genType , typename genUType >
genUType floatBitsToUint ( genType const & value ) ;
genUType floatBitsToUint ( genType const & value ) ;
@ -355,39 +355,39 @@ namespace glm
/// If an inf or NaN is passed in, it will not signal, and the
/// If an inf or NaN is passed in, it will not signal, and the
/// resulting floating point value is unspecified. Otherwise,
/// resulting floating point value is unspecified. Otherwise,
/// the bit-level representation is preserved.
/// the bit-level representation is preserved.
///
///
/// @tparam genType Single-precision floating-point scalar or vector types.
/// @tparam genType Single-precision floating-point scalar or vector types.
/// @tparam genIType Signed integer scalar or vector types.
/// @tparam genIType Signed integer scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
///
///
/// @todo Clarify this declaration, we don't need to actually specify the return type
/// @todo Clarify this declaration, we don't need to actually specify the return type
template < typename genType , typename genIType >
template < typename genType , typename genIType >
genType intBitsToFloat ( genIType const & value ) ;
genType intBitsToFloat ( genIType const & value ) ;
/// Returns a floating-point value corresponding to a
/// Returns a floating-point value corresponding to a
/// unsigned integer encoding of a floating-point value.
/// unsigned integer encoding of a floating-point value.
/// If an inf or NaN is passed in, it will not signal, and the
/// If an inf or NaN is passed in, it will not signal, and the
/// resulting floating point value is unspecified. Otherwise,
/// resulting floating point value is unspecified. Otherwise,
/// the bit-level representation is preserved.
/// the bit-level representation is preserved.
///
///
/// @tparam genType Single-precision floating-point scalar or vector types.
/// @tparam genType Single-precision floating-point scalar or vector types.
/// @tparam genUType Unsigned integer scalar or vector types.
/// @tparam genUType Unsigned integer scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
///
///
/// @todo Clarify this declaration, we don't need to actually specify the return type
/// @todo Clarify this declaration, we don't need to actually specify the return type
template < typename genType , typename genUType >
template < typename genType , typename genUType >
genType uintBitsToFloat ( genUType const & value ) ;
genType uintBitsToFloat ( genUType const & value ) ;
/// Computes and returns a * b + c.
/// Computes and returns a * b + c.
///
///
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType >
template < typename genType >
genType fma ( genType const & a , genType const & b , genType const & c ) ;
genType fma ( genType const & a , genType const & b , genType const & c ) ;
@ -404,7 +404,7 @@ namespace glm
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType , typename genIType >
template < typename genType , typename genIType >
genType frexp ( genType const & x , genIType & exp ) ;
genType frexp ( genType const & x , genIType & exp ) ;
@ -418,7 +418,7 @@ namespace glm
/// @tparam genType Floating-point scalar or vector types.
/// @tparam genType Floating-point scalar or vector types.
///
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>;
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>;
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template < typename genType , typename genIType >
template < typename genType , typename genIType >
genType ldexp ( genType const & x , genIType const & exp ) ;
genType ldexp ( genType const & x , genIType const & exp ) ;