Merged 0.9.8 branch

master
Christophe Riccio ago%!(EXTRA string=9 years)
commit 32e22d69a6
  1. 5
      readme.md

@ -68,7 +68,10 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Removed GLM_DEPTH_ZERO_TO_ONE, use GLM_FORCE_DEPTH_ZERO_TO_ONE instead - Removed GLM_DEPTH_ZERO_TO_ONE, use GLM_FORCE_DEPTH_ZERO_TO_ONE instead
- Removed GLM_LEFT_HANDED, use GLM_FORCE_LEFT_HANDED instead - Removed GLM_LEFT_HANDED, use GLM_FORCE_LEFT_HANDED instead
#### [GLM 0.9.8.0](https://github.com/g-truc/glm/tree/0.9.8) - 2016-09-11 #### [GLM 0.9.8.1](https://github.com/g-truc/glm/tree/0.9.8) - 2016-09-11
##### Fixes:
#### [GLM 0.9.8.0](https://github.com/g-truc/glm/releases/tag/0.9.8.0) - 2016-09-11
##### Features: ##### Features:
- Added right and left handed projection and clip control support #447 #415 #119 - Added right and left handed projection and clip control support #447 #415 #119
- Added compNormalize and compScale functions to GTX_component_wise - Added compNormalize and compScale functions to GTX_component_wise

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