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/////////////////////////////////////////////////////////////////////////////////// |
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/// OpenGL Mathematics (glm.g-truc.net) |
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/// |
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
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/// Permission is hereby granted, free of charge, to any person obtaining a copy |
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/// of this software and associated documentation files (the "Software"), to deal |
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/// in the Software without restriction, including without limitation the rights |
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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/// copies of the Software, and to permit persons to whom the Software is |
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/// furnished to do so, subject to the following conditions: |
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/// |
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/// The above copyright notice and this permission notice shall be included in |
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/// all copies or substantial portions of the Software. |
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/// |
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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/// THE SOFTWARE. |
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/// |
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/// @ref gtx_bit |
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/// @file glm/gtx/bit.inl |
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/// @date 2014-11-25 / 2014-11-25 |
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/// @author Christophe Riccio |
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/////////////////////////////////////////////////////////////////////////////////// |
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|
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namespace glm |
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{ |
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/////////////////// |
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// highestBitValue |
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|
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template <typename genIUType> |
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GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value) |
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{ |
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genIUType tmp = Value; |
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genIUType result = genIUType(0); |
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while(tmp) |
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{ |
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result = (tmp & (~tmp + 1)); // grab lowest bit |
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tmp &= ~result; // clear lowest bit |
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} |
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return result; |
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} |
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|
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER vecType<T, P> highestBitValue(vecType<T, P> const & v) |
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{ |
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return detail::functor1<T, T, P, vecType>::call(highestBitValue, v); |
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} |
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|
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/////////////////// |
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// powerOfTwoAbove |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value) |
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{ |
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return isPowerOfTwo(value) ? value : highestBitValue(value) << 1; |
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} |
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|
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoAbove(vecType<T, P> const & v) |
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{ |
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return detail::functor1<T, T, P, vecType>::call(powerOfTwoAbove, v); |
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} |
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|
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/////////////////// |
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// powerOfTwoBelow |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value) |
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{ |
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return isPowerOfTwo(value) ? value : highestBitValue(value); |
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} |
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|
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoBelow(vecType<T, P> const & v) |
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{ |
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return detail::functor1<T, T, P, vecType>::call(powerOfTwoBelow, v); |
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} |
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|
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///////////////////// |
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// powerOfTwoNearest |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value) |
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{ |
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if(isPowerOfTwo(value)) |
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return value; |
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genType const prev = highestBitValue(value); |
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genType const next = prev << 1; |
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return (next - value) < (value - prev) ? next : prev; |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoNearest(vecType<T, P> const & v) |
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{ |
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return detail::functor1<T, T, P, vecType>::call(powerOfTwoNearest, v); |
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} |
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|
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}//namespace glm |
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