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/////////////////////////////////////////////////////////////////////////////////// | 
				
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/// OpenGL Mathematics (glm.g-truc.net) | 
				
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/// | 
				
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) | 
				
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/// Permission is hereby granted, free of charge, to any person obtaining a copy | 
				
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/// of this software and associated documentation files (the "Software"), to deal | 
				
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/// in the Software without restriction, including without limitation the rights | 
				
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
				
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/// copies of the Software, and to permit persons to whom the Software is | 
				
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/// furnished to do so, subject to the following conditions: | 
				
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///  | 
				
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/// The above copyright notice and this permission notice shall be included in | 
				
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/// all copies or substantial portions of the Software. | 
				
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///  | 
				
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
				
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
				
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
				
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
				
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
				
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
				
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/// THE SOFTWARE. | 
				
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/// | 
				
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/// @ref gtx_bit | 
				
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/// @file glm/gtx/bit.inl | 
				
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/// @date 2014-11-25 / 2014-11-25 | 
				
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/// @author Christophe Riccio | 
				
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/////////////////////////////////////////////////////////////////////////////////// | 
				
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 | 
				
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namespace glm | 
				
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{ | 
				
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	/////////////////// | 
				
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	// highestBitValue | 
				
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 | 
				
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	template <typename genIUType> | 
				
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	GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value) | 
				
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	{ | 
				
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		genIUType tmp = Value; | 
				
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		genIUType result = genIUType(0); | 
				
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		while(tmp) | 
				
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		{ | 
				
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			result = (tmp & (~tmp + 1)); // grab lowest bit | 
				
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			tmp &= ~result; // clear lowest bit | 
				
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		} | 
				
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		return result; | 
				
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	} | 
				
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 | 
				
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	template <typename T, precision P, template <typename, precision> class vecType> | 
				
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	GLM_FUNC_QUALIFIER vecType<T, P> highestBitValue(vecType<T, P> const & v) | 
				
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	{ | 
				
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		return detail::functor1<T, T, P, vecType>::call(highestBitValue, v); | 
				
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	} | 
				
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 | 
				
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	/////////////////// | 
				
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	// powerOfTwoAbove | 
				
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 | 
				
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	template <typename genType> | 
				
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	GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value) | 
				
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	{ | 
				
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		return isPowerOfTwo(value) ? value : highestBitValue(value) << 1; | 
				
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	} | 
				
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 | 
				
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	template <typename T, precision P, template <typename, precision> class vecType> | 
				
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	GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoAbove(vecType<T, P> const & v) | 
				
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	{ | 
				
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		return detail::functor1<T, T, P, vecType>::call(powerOfTwoAbove, v); | 
				
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	} | 
				
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 | 
				
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	/////////////////// | 
				
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	// powerOfTwoBelow | 
				
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 | 
				
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	template <typename genType> | 
				
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	GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value) | 
				
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	{ | 
				
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		return isPowerOfTwo(value) ? value : highestBitValue(value); | 
				
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	} | 
				
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 | 
				
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	template <typename T, precision P, template <typename, precision> class vecType> | 
				
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	GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoBelow(vecType<T, P> const & v) | 
				
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	{ | 
				
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		return detail::functor1<T, T, P, vecType>::call(powerOfTwoBelow, v); | 
				
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	} | 
				
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 | 
				
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	///////////////////// | 
				
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	// powerOfTwoNearest | 
				
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 | 
				
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	template <typename genType> | 
				
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	GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value) | 
				
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	{ | 
				
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		if(isPowerOfTwo(value)) | 
				
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			return value; | 
				
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 | 
				
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		genType const prev = highestBitValue(value); | 
				
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		genType const next = prev << 1; | 
				
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		return (next - value) < (value - prev) ? next : prev; | 
				
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	} | 
				
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 | 
				
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	template <typename T, precision P, template <typename, precision> class vecType> | 
				
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	GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoNearest(vecType<T, P> const & v) | 
				
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	{ | 
				
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		return detail::functor1<T, T, P, vecType>::call(powerOfTwoNearest, v); | 
				
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	} | 
				
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 | 
				
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}//namespace glm | 
				
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