Completed make_xxx test

master
Christophe Riccio ago%!(EXTRA string=14 years)
parent 9e5554514c
commit 0089077931
  1. 27
      test/gtc/gtc_type_ptr.cpp

@ -13,8 +13,33 @@
bool test_make_pointer() bool test_make_pointer()
{ {
float ArrayA[] = {1, 2, 3, 4}; float ArrayA[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
int ArrayB[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
bool ArrayC[] = {true, false, true, false, true, false, true, false, true, false, true, false, true, false, true, false};
glm::vec2 Vec2A = glm::make_vec2(ArrayA);
glm::vec3 Vec3A = glm::make_vec3(ArrayA);
glm::vec4 Vec4A = glm::make_vec4(ArrayA); glm::vec4 Vec4A = glm::make_vec4(ArrayA);
glm::ivec2 Vec2B = glm::make_vec2(ArrayB);
glm::ivec3 Vec3B = glm::make_vec3(ArrayB);
glm::ivec4 Vec4B = glm::make_vec4(ArrayB);
glm::bvec2 Vec2C = glm::make_vec2(ArrayC);
glm::bvec3 Vec3C = glm::make_vec3(ArrayC);
glm::bvec4 Vec4C = glm::make_vec4(ArrayC);
glm::mat2x2 Mat2x2A = glm::make_mat2x2(ArrayA);
glm::mat2x3 Mat2x3A = glm::make_mat2x3(ArrayA);
glm::mat2x4 Mat2x4A = glm::make_mat2x4(ArrayA);
glm::mat3x2 Mat3x2A = glm::make_mat3x2(ArrayA);
glm::mat3x3 Mat3x3A = glm::make_mat3x3(ArrayA);
glm::mat3x4 Mat3x4A = glm::make_mat3x4(ArrayA);
glm::mat4x2 Mat4x2A = glm::make_mat4x2(ArrayA);
glm::mat4x3 Mat4x3A = glm::make_mat4x3(ArrayA);
glm::mat4x4 Mat4x4A = glm::make_mat4x4(ArrayA);
return true;
} }
int main() int main()

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