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					|  |  |  |  | @section build_link Link with the right libraries | 
			
		
	
		
			
				
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					|  |  |  |  | @subsection build_link_win32 With any toolchain on Windows | 
			
		
	
		
			
				
					|  |  |  |  | @subsection build_link_win32 With MinGW or Visual C++ on Windows | 
			
		
	
		
			
				
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					|  |  |  |  | The static version of the GLFW library is named `glfw3`.  When using this | 
			
		
	
		
			
				
					|  |  |  |  | version, it is also necessary to link with some libraries that GLFW uses. | 
			
		
	
	
		
			
				
					|  |  |  | @ -92,7 +92,7 @@ dependencies, but you still have to link against `opengl32` if your program uses | 
			
		
	
		
			
				
					|  |  |  |  | OpenGL and `glu32` if it uses GLU. | 
			
		
	
		
			
				
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					|  |  |  |  | @subsection build_link_cmake With CMake and GLFW source | 
			
		
	
		
			
				
					|  |  |  |  | @subsection build_link_cmake_source With CMake and GLFW source | 
			
		
	
		
			
				
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					|  |  |  |  | You can use the GLFW source tree directly from a project that uses CMake.  This | 
			
		
	
		
			
				
					|  |  |  |  | way, GLFW will be built along with your application as needed. | 
			
		
	
	
		
			
				
					|  |  |  | @ -121,7 +121,7 @@ CMake files look for OpenGL. | 
			
		
	
		
			
				
					|  |  |  |  |     target_link_libraries(myapp glfw ${OPENGL_glu_LIBRARY} ${GLFW_LIBRARIES}) | 
			
		
	
		
			
				
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					|  |  |  |  | @subsection build_link_cmake With CMake on Unix and installed GLFW binaries | 
			
		
	
		
			
				
					|  |  |  |  | @subsection build_link_cmake_pkgconfig With CMake on Unix and installed GLFW binaries | 
			
		
	
		
			
				
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					|  |  |  |  | CMake can import settings from pkg-config, which GLFW supports.  When you | 
			
		
	
		
			
				
					|  |  |  |  | installed GLFW, the pkg-config file `glfw3.pc` was installed along with it. | 
			
		
	
	
		
			
				
					|  |  |  | @ -148,7 +148,7 @@ shared library version of GLFW, use the `GLFW_LIBRARIES` variable. | 
			
		
	
		
			
				
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					|  |  |  |  | If you are using the static library version of GLFW, use the | 
			
		
	
		
			
				
					|  |  |  |  | `GLFW_STATIC_LIBRARIES` variable. | 
			
		
	
		
			
				
					|  |  |  |  | `GLFW_STATIC_LIBRARIES` variable instead. | 
			
		
	
		
			
				
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					|  |  |  |  |     target_link_libraries(simple ${GLFW_STATIC_LIBRARIES}) | 
			
		
	
		
			
				
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