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@ -115,7 +115,7 @@ Buffer swapping is part of the window and framebuffer, not the context. See |
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@section context_glext OpenGL and OpenGL ES extensions |
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@section context_glext OpenGL and OpenGL ES extensions |
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One of the benefits of OpenGL and OpenGL ES are their extensibility. |
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One of the benefits of OpenGL and OpenGL ES is their extensibility. |
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Hardware vendors may include extensions in their implementations that extend the |
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Hardware vendors may include extensions in their implementations that extend the |
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API before that functionality is included in a new version of the OpenGL or |
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API before that functionality is included in a new version of the OpenGL or |
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OpenGL ES specification, and some extensions are never included and remain |
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OpenGL ES specification, and some extensions are never included and remain |
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