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					@ -115,7 +115,7 @@ Buffer swapping is part of the window and framebuffer, not the context.  See | 
				
			
			
		
	
		
		
			
				
					
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					@section context_glext OpenGL and OpenGL ES extensions | 
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					@section context_glext OpenGL and OpenGL ES extensions | 
				
			
			
		
	
		
		
			
				
					
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					One of the benefits of OpenGL and OpenGL ES are their extensibility. | 
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					One of the benefits of OpenGL and OpenGL ES is their extensibility. | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					Hardware vendors may include extensions in their implementations that extend the | 
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					Hardware vendors may include extensions in their implementations that extend the | 
				
			
			
		
	
		
		
			
				
					
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					API before that functionality is included in a new version of the OpenGL or | 
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					API before that functionality is included in a new version of the OpenGL or | 
				
			
			
		
	
		
		
			
				
					
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					OpenGL ES specification, and some extensions are never included and remain | 
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					OpenGL ES specification, and some extensions are never included and remain | 
				
			
			
		
	
	
		
		
			
				
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