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@ -39,17 +39,7 @@ |
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#define strdup(x) _strdup(x) |
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#endif |
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typedef struct Joystick |
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{ |
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int present; |
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char* name; |
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float* axes; |
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unsigned char* buttons; |
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int axis_count; |
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int button_count; |
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} Joystick; |
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static Joystick joysticks[GLFW_JOYSTICK_LAST - GLFW_JOYSTICK_1 + 1]; |
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static int joysticks[GLFW_JOYSTICK_LAST + 1]; |
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static int joystick_count = 0; |
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static void error_callback(int error, const char* description) |
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@ -62,19 +52,23 @@ static void framebuffer_size_callback(GLFWwindow* window, int width, int height) |
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glViewport(0, 0, width, height); |
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} |
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static void draw_joystick(Joystick* j, int x, int y, int width, int height) |
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static void draw_joystick(int index, int x, int y, int width, int height) |
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{ |
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int i; |
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int axis_count, button_count; |
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const float* axes; |
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const unsigned char* buttons; |
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const int axis_height = 3 * height / 4; |
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const int button_height = height / 4; |
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if (j->axis_count) |
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axes = glfwGetJoystickAxes(joysticks[index], &axis_count); |
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if (axis_count) |
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{ |
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const int axis_width = width / j->axis_count; |
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const int axis_width = width / axis_count; |
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for (i = 0; i < j->axis_count; i++) |
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for (i = 0; i < axis_count; i++) |
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{ |
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float value = j->axes[i] / 2.f + 0.5f; |
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float value = axes[i] / 2.f + 0.5f; |
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glColor3f(0.3f, 0.3f, 0.3f); |
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glRecti(x + i * axis_width, |
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@ -90,13 +84,14 @@ static void draw_joystick(Joystick* j, int x, int y, int width, int height) |
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} |
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} |
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if (j->button_count) |
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buttons = glfwGetJoystickButtons(joysticks[index], &button_count); |
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if (button_count) |
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{ |
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const int button_width = width / j->button_count; |
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const int button_width = width / button_count; |
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for (i = 0; i < j->button_count; i++) |
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for (i = 0; i < button_count; i++) |
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{ |
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if (j->buttons[i]) |
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if (buttons[i]) |
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glColor3f(1.f, 1.f, 1.f); |
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else |
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glColor3f(0.3f, 0.3f, 0.3f); |
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@ -120,79 +115,58 @@ static void draw_joysticks(GLFWwindow* window) |
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glOrtho(0.f, width, height, 0.f, 1.f, -1.f); |
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glMatrixMode(GL_MODELVIEW); |
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for (i = 0; i < sizeof(joysticks) / sizeof(Joystick); i++) |
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for (i = 0; i < joystick_count; i++) |
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{ |
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Joystick* j = joysticks + i; |
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if (j->present) |
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{ |
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draw_joystick(j, |
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draw_joystick(i, |
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0, offset * height / joystick_count, |
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width, height / joystick_count); |
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offset++; |
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} |
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} |
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} |
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static void refresh_joysticks(void) |
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static void joystick_callback(int joy, int event) |
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{ |
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int i; |
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for (i = 0; i < sizeof(joysticks) / sizeof(Joystick); i++) |
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{ |
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Joystick* j = joysticks + i; |
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if (glfwJoystickPresent(GLFW_JOYSTICK_1 + i)) |
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if (event == GLFW_CONNECTED) |
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{ |
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const float* axes; |
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const unsigned char* buttons; |
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int axis_count, button_count; |
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free(j->name); |
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j->name = strdup(glfwGetJoystickName(GLFW_JOYSTICK_1 + i)); |
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axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1 + i, &axis_count); |
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if (axis_count != j->axis_count) |
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{ |
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j->axis_count = axis_count; |
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j->axes = realloc(j->axes, j->axis_count * sizeof(float)); |
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} |
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memcpy(j->axes, axes, axis_count * sizeof(float)); |
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buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1 + i, &button_count); |
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if (button_count != j->button_count) |
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{ |
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j->button_count = button_count; |
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j->buttons = realloc(j->buttons, j->button_count); |
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} |
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memcpy(j->buttons, buttons, button_count * sizeof(unsigned char)); |
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glfwGetJoystickAxes(joy, &axis_count); |
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glfwGetJoystickButtons(joy, &button_count); |
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if (!j->present) |
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{ |
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printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n", |
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i + 1, j->name, j->axis_count, j->button_count); |
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joystick_count++; |
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} |
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joy + 1, |
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glfwGetJoystickName(joy), |
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axis_count, |
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button_count); |
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j->present = GLFW_TRUE; |
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joysticks[joystick_count++] = joy; |
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} |
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else |
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else if (event == GLFW_DISCONNECTED) |
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{ |
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if (j->present) |
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int i; |
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for (i = 0; i < joystick_count; i++) |
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{ |
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printf("Lost joystick %i named \'%s\'\n", i + 1, j->name); |
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if (joysticks[i] == joy) |
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break; |
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} |
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free(j->name); |
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free(j->axes); |
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free(j->buttons); |
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memset(j, 0, sizeof(Joystick)); |
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for (i = i + 1; i < joystick_count; i++) |
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joysticks[i - 1] = joysticks[i]; |
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printf("Lost joystick %i\n", joy + 1); |
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joystick_count--; |
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} |
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} |
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static void find_joysticks(void) |
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{ |
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int joy; |
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for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) |
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{ |
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if (glfwJoystickPresent(joy)) |
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joystick_callback(joy, GLFW_CONNECTED); |
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} |
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} |
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@ -207,6 +181,9 @@ int main(void) |
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if (!glfwInit()) |
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exit(EXIT_FAILURE); |
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find_joysticks(); |
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glfwSetJoystickCallback(joystick_callback); |
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window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL); |
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if (!window) |
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{ |
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@ -224,7 +201,6 @@ int main(void) |
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{ |
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glClear(GL_COLOR_BUFFER_BIT); |
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refresh_joysticks(); |
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draw_joysticks(window); |
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glfwSwapBuffers(window); |
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