71 Commits (9adb6063b199b1948903c4b90fa3950823a1b337)

Author SHA1 Message Date
Sean Barrett 0669a6659a fixes for premultiplied alpha ago%!(EXTRA string=10 years)
Sean Barrett ba49d37e6a premultiplied alpha support ago%!(EXTRA string=10 years)
Sean Barrett f49c90c03d beginnings of mode support; ago%!(EXTRA string=10 years)
Sean Barrett c588d29e95 switch shader variation from runtime-with-tags to dynamic with #ifdefs; ago%!(EXTRA string=10 years)
Sean Barrett 3a2c54d4a0 check off todo-list item for previous check-in ago%!(EXTRA string=10 years)
Sean Barrett 00810b7d11 correct normals for vheight floors ago%!(EXTRA string=10 years)
Sean Barrett c10b3fefae correct normals for upwards slope (and dummy lighting to test it) ago%!(EXTRA string=10 years)
Sean Barrett 5a8064bad2 fix texture coords to not be reflected on north & south walls ago%!(EXTRA string=10 years)
Sean Barrett c2ee843df3 update todo for previous checkin ago%!(EXTRA string=10 years)
Sean Barrett f02b0d700f if vertex buffer is full, mesh builder stops gracefully and remembers where to continue ago%!(EXTRA string=10 years)
Sean Barrett efcd76c9ab support texture rotation; better interaction of mouse centering & VC6 debugger; fix in-place conversion when mca blocks are written in different order ago%!(EXTRA string=10 years)
Sean Barrett 3d4f545fd7 remove unused gl_fragColor support ago%!(EXTRA string=10 years)
Sean Barrett f9c24c20fc various cleanup; vheight works (only one path tested) ago%!(EXTRA string=10 years)
Sean Barrett cd17050ca4 split render.c into cave_mesher.c and cave_render.c ago%!(EXTRA string=10 years)
Sean Barrett 2770c92148 initial stb_voxel_render version with working minecraft viewer ago%!(EXTRA string=10 years)