|
|
@ -1,4 +1,4 @@ |
|
|
|
// stb_truetype.h - v1.12 - public domain
|
|
|
|
// stb_truetype.h - v1.13 - public domain
|
|
|
|
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
|
|
|
|
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
|
|
|
|
//
|
|
|
|
//
|
|
|
|
// This library processes TrueType files:
|
|
|
|
// This library processes TrueType files:
|
|
|
@ -20,6 +20,7 @@ |
|
|
|
//
|
|
|
|
//
|
|
|
|
// Mikko Mononen: compound shape support, more cmap formats
|
|
|
|
// Mikko Mononen: compound shape support, more cmap formats
|
|
|
|
// Tor Andersson: kerning, subpixel rendering
|
|
|
|
// Tor Andersson: kerning, subpixel rendering
|
|
|
|
|
|
|
|
// Dougall Johnson: OpenType / Type 2 font handling
|
|
|
|
//
|
|
|
|
//
|
|
|
|
// Misc other:
|
|
|
|
// Misc other:
|
|
|
|
// Ryan Gordon
|
|
|
|
// Ryan Gordon
|
|
|
|