@ -15,25 +15,25 @@ library    | lastest version | category | LoC | description 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_image.h](stb_image.h)** | 2.14 | graphics | 7049 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_truetype.h](stb_truetype.h)** | 1.15 | graphics | 4061 | parse, decode, and rasterize characters from truetype fonts  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_image_write.h](stb_image_write.h)** | 1.05 | graphics | 1092 | image writing to disk: PNG, TGA, BMP  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_image_resize.h](stb_image_resize.h)** | 0.92 | graphics | 2620  | resize images larger/smaller with good quality  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_rect_pack.h](stb_rect_pack.h)** | 0.10 | graphics | 623  | simple 2D rectangle packer with decent quality  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_sprintf.h](stb_sprintf.h)** | 1.02 | utility | 1134  | fast sprintf, snprintf for C/C++  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_image_resize.h](stb_image_resize.h)** | 0.93 | graphics | 2625  | resize images larger/smaller with good quality  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_rect_pack.h](stb_rect_pack.h)** | 0.11 | graphics | 635  | simple 2D rectangle packer with decent quality  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_sprintf.h](stb_sprintf.h)** | 1.02 | utility | 1202  | fast sprintf, snprintf for C/C++  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 257 | typesafe dynamic array for C (i.e. approximation to vector< >), doesn't compile as C++  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_textedit.h](stb_textedit.h)** | 1.10 | user  interface | 1370  | guts of a text editor for games etc implementing them from scratch  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_voxel_render.h](stb_voxel_render.h)** | 0.84 | 3D  graphics | 3792  | Minecraft-esque voxel rendering "engine" with many more features  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_dxt.h](stb_dxt.h)** | 1.05 | 3D  graphics | 686  | Fabian "ryg" Giesen's real-time DXT compressor  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_perlin.h](stb_perlin.h)** | 0.2 | 3D  graphics | 222  | revised Perlin noise (3D input, 1D output)  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_textedit.h](stb_textedit.h)** | 1.11 | user  interface | 1393  | guts of a text editor for games etc implementing them from scratch  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_voxel_render.h](stb_voxel_render.h)** | 0.85 | 3D  graphics | 3803  | Minecraft-esque voxel rendering "engine" with many more features  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_dxt.h](stb_dxt.h)** | 1.06 | 3D  graphics | 687  | Fabian "ryg" Giesen's real-time DXT compressor  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_perlin.h](stb_perlin.h)** | 0.3 | 3D  graphics | 316  | revised Perlin noise (3D input, 1D output)  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D  graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.38 | game  dev | 4172 | embeddable tilemap editor  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game  dev | 1220 | herringbone Wang tile map generator  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_c_lexer.h](stb_c_lexer.h)** | 0.09 | parsing | 962 | simplify writing parsers for C-like languages  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_divide.h](stb_divide.h)** | 0.91 | math | 419 | more useful 32-bit modulus e.g. "euclidean divide"  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb.h](stb.h)** | 2.28 | misc | 14277  | helper functions for C, mostly redundant in C++; basically author's personal stuff  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb.h](stb.h)** | 2.29 | misc | 14324  | helper functions for C, mostly redundant in C++; basically author's personal stuff  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					**[stb_leakcheck.h](stb_leakcheck.h)** | 0.3 | misc | 165 | quick-and-dirty malloc/free leak-checking  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					Total libraries: 20    
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					Total lines of C code: 50916   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					Total lines of C code: 51177   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
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