|  |  | @ -222,9 +222,9 @@ void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) | 
			
		
	
		
		
			
				
					
					|  |  |  |    } else { |  |  |  |    } else { | 
			
		
	
		
		
			
				
					
					|  |  |  |       float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; |  |  |  |       float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; | 
			
		
	
		
		
			
				
					
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					|  |  |  |       rgbe[0] = (unsigned char)(linear[0] * maxcomp); |  |  |  |       rgbe[0] = (unsigned char)(linear[0] * normalize); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |       rgbe[1] = (unsigned char)(linear[1] * maxcomp); |  |  |  |       rgbe[1] = (unsigned char)(linear[1] * normalize); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |       rgbe[2] = (unsigned char)(linear[2] * maxcomp); |  |  |  |       rgbe[2] = (unsigned char)(linear[2] * normalize); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |       rgbe[3] = (unsigned char)(exponent + 128); |  |  |  |       rgbe[3] = (unsigned char)(exponent + 128); | 
			
		
	
		
		
			
				
					
					|  |  |  |    } |  |  |  |    } | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
	
		
		
			
				
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