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git checkout working | 
				
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-- do work | 
				
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git add ... | 
				
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git commit | 
				
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 | 
				
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to upload: | 
				
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 | 
				
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git checkout master | 
				
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git pull ; usually unnecessary | 
				
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git merge working | 
				
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git push | 
				
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 | 
				
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FAQ | 
				
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--- | 
				
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 | 
				
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#### What's the license? | 
				
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 | 
				
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These libraries are in the public domain (or the equivalent where that is not | 
				
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possible). You can do anything you want with them. You have no legal obligation | 
				
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to do anything else, although I appreciate attribution. | 
				
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 | 
				
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#### If I wrap an stb library in a new library, does the new library have to be public domain? | 
				
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 | 
				
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No. | 
				
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 | 
				
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#### A lot of these libraries seem redundant to existing open source libraries. Are they better somehow? | 
				
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 | 
				
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Generally they're only better in that they're easier to integrate, | 
				
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easier to use, and easier to release (single file; good API; no | 
				
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attribution requirement). They may be less featureful, slower, | 
				
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and/or use more memory. If you're already using an equivalent | 
				
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library, there's probably no good reason to switch. | 
				
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 | 
				
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#### Why "stb"? Is this something to do with Set-Top Boxes? | 
				
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 | 
				
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No, they are just the initials for my name, Sean T. Barrett. | 
				
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This was not chosen out of egomania, but as a semi-robust | 
				
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way of namespacing the filenames and source function names. | 
				
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 | 
				
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#### Will you add more image types to stb_image.c? | 
				
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 | 
				
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If people submit them, I generally add them, but the goal of stb_image | 
				
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is less for applications like image viewer apps (which need to support | 
				
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every type of image under the sun) and more for things like games which | 
				
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can choose what images to use, so I may decline to add them if they're | 
				
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too rare or if the size of implementation vs. apparent benefit is too low. | 
				
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 | 
				
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#### Are there other single-file public-domain libraries out there? | 
				
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 | 
				
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Yes. I'll put a list here when people remind me what they are. | 
				
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 | 
				
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#### Do you have any advice on how to create my own single-file library? | 
				
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 | 
				
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Yes. https://github.com/nothings/stb/blob/master/docs/stb_howto.txt | 
				
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 | 
				
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#### Why public domain? | 
				
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 | 
				
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Because more people will use it. Because it's not viral, people | 
				
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are not obligated to give back, so you could argue that it hurts | 
				
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the *development* of it, and then because it doesn't develop as | 
				
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well it's not as good, and then because it's not as good, in the | 
				
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long run maybe fewer people will use it. I have total respect for | 
				
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that opinion, but I just don't believe it myself for most software. | 
				
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 | 
				
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#### Why C? | 
				
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 | 
				
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Primarily, because I use C, not C++. But it does also make it easier | 
				
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for other people to use them from other languages. | 
				
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 | 
				
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#### Why not C99? stdint.h, declare-anywhere, etc. | 
				
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 | 
				
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I still use MSVC 6 (1998) as my IDE because it has better human factors | 
				
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for me than later versions of MSVC. | 
				
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 | 
				
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 | 
				
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 | 
				
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@ -0,0 +1,7 @@ | 
				
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stb | 
				
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=== | 
				
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 | 
				
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single-file public domain libraries for C/C++ | 
				
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 | 
				
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library    | lastest version | category | description | 
				
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--------------------- | ---- | -------- | -------------------------------- | 
				
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@ -0,0 +1,10 @@ | 
				
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stb_vorbis.c      | audio    | decode ogg vorbis files from file/memory to float/16-bit signed output | 
				
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stb_image.c       | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC | 
				
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stb_truetype.h    | graphics | parse, decode, and rasterize characters from truetype fonts | 
				
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stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP | 
				
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stb_textedit.h    | UI       | guts of a text editor for games etc implementing them from scratch | 
				
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stb_dxt.h         | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor | 
				
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stb_perlin.h      | 3D graphics | revised Perlin noise (3D input, 1D output) | 
				
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stb_c_lexer.h     | parsing  | simplify writing parsers for C-like languages | 
				
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stb_divide.h      | math     | more useful 32-bit modulus e.g. "euclidean divide" | 
				
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stb.h             | misc     | helper functions for C, mostly redundant in C++; basically author's personal stuff | 
				
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#define STB_DEFINE | 
				
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#include "../stb.h" | 
				
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 | 
				
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int main(int argc, char  **argv) | 
				
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{ | 
				
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   int i; | 
				
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   int hlen, flen, listlen; | 
				
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   char *header = stb_file("README.header.md", &hlen); | 
				
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   char *footer = stb_file("README.footer.md", &flen); | 
				
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   char **list  = stb_stringfile("README.list", &listlen); | 
				
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 | 
				
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   FILE *f = fopen("../README.md", "wb"); | 
				
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   fwrite(header, 1, hlen, f); | 
				
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 | 
				
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   for (i=0; i < listlen; ++i) { | 
				
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      int num,j; | 
				
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      char **tokens = stb_tokens_stripwhite(list[i], "|", &num); | 
				
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      FILE *g = fopen(stb_sprintf("../%s", tokens[0]), "rb"); | 
				
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      char buffer[256], *s1, *s2; | 
				
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      fread(buffer, 1, 256, g); | 
				
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      fclose(g); | 
				
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      buffer[255] = 0; | 
				
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      s1 = strchr(buffer, '-'); | 
				
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      if (!s1) stb_fatal("Couldn't find '-' before version number in %s", tokens[0]); | 
				
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      s2 = strchr(s1+2, '-'); | 
				
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      if (!s2) stb_fatal("Couldn't find '-' after version number in %s", tokens[0]); | 
				
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      *s2 = 0; | 
				
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      s1 += 1; | 
				
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      s1 = stb_trimwhite(s1); | 
				
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      if (*s1 == 'v') ++s1; | 
				
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      fprintf(f, "**%s** | %s", tokens[0], s1); | 
				
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      s1 = stb_trimwhite(tokens[1]); | 
				
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      s2 = stb_dupreplace(s1, " ", " "); | 
				
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      fprintf(f, " | %s", s2); | 
				
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      free(s2); | 
				
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      for (j=2; j < num; ++j) | 
				
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         fprintf(f, " | %s", tokens[j]); | 
				
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      fprintf(f, "\n"); | 
				
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   } | 
				
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 | 
				
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   fwrite(footer, 1, flen, f); | 
				
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   fclose(f); | 
				
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 | 
				
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   return 0; | 
				
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} | 
				
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# End Project | 
				
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debug\make_readme | 
				
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