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@ -1,4 +1,4 @@ |
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// stb_voxel_render.h - v0.82 - Sean Barrett, 2015 - public domain
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// stb_voxel_render.h - v0.83 - Sean Barrett, 2015 - public domain
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//
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//
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// This library helps render large-scale "voxel" worlds for games,
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// This library helps render large-scale "voxel" worlds for games,
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// in this case, one with blocks that can have textures and that
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// in this case, one with blocks that can have textures and that
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@ -190,6 +190,7 @@ |
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//
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//
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// VERSION HISTORY
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// VERSION HISTORY
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//
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//
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// 0.83 (2015-09-13) remove non-constant struct initializers to support more compilers
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// 0.82 (2015-08-01) added input.packed_compact to store rot, vheight & texlerp efficiently
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// 0.82 (2015-08-01) added input.packed_compact to store rot, vheight & texlerp efficiently
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// fix broken tex_overlay2
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// fix broken tex_overlay2
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// 0.81 (2015-05-28) fix broken STBVOX_CONFIG_OPTIMIZED_VHEIGHT
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// 0.81 (2015-05-28) fix broken STBVOX_CONFIG_OPTIMIZED_VHEIGHT
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