|
|
|
@ -7,15 +7,15 @@ single-file public domain libraries for C/C++ <a name="stb_libs"></a> |
|
|
|
|
|
|
|
|
|
library | lastest version | category | LoC | description |
|
|
|
|
--------------------- | ---- | -------- | --- | -------------------------------- |
|
|
|
|
**stb_vorbis.c** | 1.07 | audio | 5462 | decode ogg vorbis files from file/memory to float/16-bit signed output |
|
|
|
|
**stb_image.h** | 2.10 | graphics | 6614 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC |
|
|
|
|
**stb_truetype.h** | 1.09 | graphics | 3249 | parse, decode, and rasterize characters from truetype fonts |
|
|
|
|
**stb_image_write.h** | 1.01 | graphics | 1044 | image writing to disk: PNG, TGA, BMP |
|
|
|
|
**stb_image_resize.h** | 0.90 | graphics | 2586 | resize images larger/smaller with good quality |
|
|
|
|
**stb_vorbis.c** | 1.08 | audio | 5395 | decode ogg vorbis files from file/memory to float/16-bit signed output |
|
|
|
|
**stb_image.h** | 2.11 | graphics | 6753 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC |
|
|
|
|
**stb_truetype.h** | 1.10 | graphics | 3262 | parse, decode, and rasterize characters from truetype fonts |
|
|
|
|
**stb_image_write.h** | 1.02 | graphics | 1048 | image writing to disk: PNG, TGA, BMP |
|
|
|
|
**stb_image_resize.h** | 0.91 | graphics | 2578 | resize images larger/smaller with good quality |
|
|
|
|
**stb_rect_pack.h** | 0.08 | graphics | 572 | simple 2D rectangle packer with decent quality |
|
|
|
|
**stretchy_buffer.h** | 1.02 | utility | 216 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ |
|
|
|
|
**stb_textedit.h** | 1.7 | user interface | 1301 | guts of a text editor for games etc implementing them from scratch |
|
|
|
|
**stb_voxel_render.h** | 0.83 | 3D graphics | 3750 | Minecraft-esque voxel rendering "engine" with many more features |
|
|
|
|
**stb_textedit.h** | 1.8 | user interface | 1304 | guts of a text editor for games etc implementing them from scratch |
|
|
|
|
**stb_voxel_render.h** | 0.84 | 3D graphics | 3752 | Minecraft-esque voxel rendering "engine" with many more features |
|
|
|
|
**stb_dxt.h** | 1.04 | 3D graphics | 630 | Fabian "ryg" Giesen's real-time DXT compressor |
|
|
|
|
**stb_perlin.h** | 0.2 | 3D graphics | 182 | revised Perlin noise (3D input, 1D output) |
|
|
|
|
**stb_easy_font.h** | 0.7 | 3D graphics | 258 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc |
|
|
|
@ -23,11 +23,11 @@ library | lastest version | category | LoC | description |
|
|
|
|
**stb_herringbone_wa...** | 0.6 | game dev | 1220 | herringbone Wang tile map generator |
|
|
|
|
**stb_c_lexer.h** | 0.07 | parsing | 816 | simplify writing parsers for C-like languages |
|
|
|
|
**stb_divide.h** | 0.91 | math | 379 | more useful 32-bit modulus e.g. "euclidean divide" |
|
|
|
|
**stb.h** | 2.26 | misc | 14184 | helper functions for C, mostly redundant in C++; basically author's personal stuff |
|
|
|
|
**stb.h** | 2.27 | misc | 14185 | helper functions for C, mostly redundant in C++; basically author's personal stuff |
|
|
|
|
**stb_leakcheck.h** | 0.2 | misc | 124 | quick-and-dirty malloc/free leak-checking |
|
|
|
|
|
|
|
|
|
Total libraries: 18 |
|
|
|
|
Total lines of C code: 46718 |
|
|
|
|
Total lines of C code: 46805 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
FAQ |
|
|
|
|