|  |  | @ -14,7 +14,7 @@ library    | lastest version | category | description | 
			
		
	
		
		
			
				
					
					|  |  |  | **stb_textedit.h** | 1.5 | UI | guts of a text editor for games etc implementing them from scratch |  |  |  | **stb_textedit.h** | 1.5 | UI | guts of a text editor for games etc implementing them from scratch | 
			
		
	
		
		
			
				
					
					|  |  |  | **stb_dxt.h** | 1.04 | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor |  |  |  | **stb_dxt.h** | 1.04 | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor | 
			
		
	
		
		
			
				
					
					|  |  |  | **stb_perlin.h** | 0.2 | 3D graphics | revised Perlin noise (3D input, 1D output) |  |  |  | **stb_perlin.h** | 0.2 | 3D graphics | revised Perlin noise (3D input, 1D output) | 
			
		
	
		
		
			
				
					
					|  |  |  | **stb_tilemap_editor.h** | 0.10 | games | embeddable tilemap editor |  |  |  | **stb_tilemap_editor.h** | 0.20 | games | embeddable tilemap editor | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | **stb_herringbone_wang_tile.h** | 0.6 | games | herringbone Wang tile map generator |  |  |  | **stb_herringbone_wang_tile.h** | 0.6 | games | herringbone Wang tile map generator | 
			
		
	
		
		
			
				
					
					|  |  |  | **stb_c_lexer.h** | 0.06 | parsing | simplify writing parsers for C-like languages |  |  |  | **stb_c_lexer.h** | 0.06 | parsing | simplify writing parsers for C-like languages | 
			
		
	
		
		
			
				
					
					|  |  |  | **stb_divide.h** | 0.91 | math | more useful 32-bit modulus e.g. "euclidean divide" |  |  |  | **stb_divide.h** | 0.91 | math | more useful 32-bit modulus e.g. "euclidean divide" | 
			
		
	
	
		
		
			
				
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