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					// stb_tilemap_editor.h - v0.30 - Sean Barrett - http://nothings.org/stb
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					// stb_tilemap_editor.h - v0.31 - Sean Barrett - http://nothings.org/stb
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					// placed in the public domain - not copyrighted - first released 2014-09
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					//
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					// Embeddable tilemap editor for C/C++
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					@ -275,7 +275,9 @@ | 
				
			
			
		
	
		
			
				
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					//   either approach allows cut&pasting between levels.)
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					//
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					// REVISION HISTORY
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					//   0.31  bugfixes
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					//   0.31  layername button changes
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					//          - layername buttons grow with the layer panel
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					//          - fix stbte_create_map being declared as stbte_create
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					//          - fix declaration of stbte_create_map
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					//   0.30  properties release
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					//          - properties panel for editing user-defined "object" properties
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					@ -298,11 +300,11 @@ | 
				
			
			
		
	
		
			
				
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					//   Support STBTE_HITTEST_TILE above
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					//  ?Cancel drags by clicking other button? - may be fixed
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					//   Finish support for toolbar at side
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					//   Layer name buttons grow to fill box
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					//
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					// CREDITS
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					//
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					//   Written by Sean Barrett, September & October 2014.
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					//   Contributions from Josh Huelsman, January 2015.
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					//
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					// LICENSE
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					//
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					@ -940,6 +942,7 @@ struct stbte_tilemap | 
				
			
			
		
	
		
			
				
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					    int tileinfo_dirty; | 
				
			
			
		
	
		
			
				
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					    stbte__layer layerinfo[STBTE_MAX_LAYERS]; | 
				
			
			
		
	
		
			
				
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					    int has_layer_names; | 
				
			
			
		
	
		
			
				
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					    int layername_width; | 
				
			
			
		
	
		
			
				
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					    int layer_scroll; | 
				
			
			
		
	
		
			
				
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					    int propmode; | 
				
			
			
		
	
		
			
				
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					    int solo_layer; | 
				
			
			
		
	
	
		
			
				
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					@ -1018,6 +1021,7 @@ stbte_tilemap *stbte_create_map(int map_x, int map_y, int map_layers, int spacin | 
				
			
			
		
	
		
			
				
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					   tm->layer_scroll = 0; | 
				
			
			
		
	
		
			
				
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					   tm->propmode = 0; | 
				
			
			
		
	
		
			
				
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					   tm->has_layer_names = 0; | 
				
			
			
		
	
		
			
				
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					   tm->layername_width = 0; | 
				
			
			
		
	
		
			
				
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					   tm->undo_available_valid = 0; | 
				
			
			
		
	
		
			
				
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					   for (i=0; i < tm->num_layers; ++i) { | 
				
			
			
		
	
	
		
			
				
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					@ -1090,12 +1094,16 @@ void stbte_define_tile(stbte_tilemap *tm, unsigned short id, unsigned int layerm | 
				
			
			
		
	
		
			
				
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					   tm->tileinfo_dirty = 1; | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
		
			
				
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					static int stbte__text_width(const char *str); | 
				
			
			
		
	
		
			
				
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					void stbte_set_layername(stbte_tilemap *tm, int layer, const char *layername) | 
				
			
			
		
	
		
			
				
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					{ | 
				
			
			
		
	
		
			
				
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					   STBTE_ASSERT(layer >= 0 && layer < tm->num_layers); | 
				
			
			
		
	
		
			
				
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					   if (layer >= 0 && layer < tm->num_layers) { | 
				
			
			
		
	
		
			
				
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					      tm->layerinfo[layer].name = layername; | 
				
			
			
		
	
		
			
				
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					      tm->has_layer_names = 1; | 
				
			
			
		
	
		
			
				
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					      int width = stbte__text_width(layername); | 
				
			
			
		
	
		
			
				
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					      tm->layername_width = (width > tm->layername_width ? width : tm->layername_width); | 
				
			
			
		
	
		
			
				
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					   } | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
		
			
				
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					@ -3387,7 +3395,14 @@ static void stbte__layers(stbte_tilemap *tm, int x0, int y0, int w, int h) | 
				
			
			
		
	
		
			
				
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					   int i, y, n; | 
				
			
			
		
	
		
			
				
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					   int x1 = x0+w; | 
				
			
			
		
	
		
			
				
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					   int y1 = y0+h; | 
				
			
			
		
	
		
			
				
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					   int xoff = tm->has_layer_names ? 50 : 20; | 
				
			
			
		
	
		
			
				
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					   int xoff = 20; | 
				
			
			
		
	
		
			
				
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					   if (tm->has_layer_names) { | 
				
			
			
		
	
		
			
				
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					      int side = stbte__ui.panel[STBTE__panel_layers].side; | 
				
			
			
		
	
		
			
				
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					      xoff = stbte__region[side].width - 42; | 
				
			
			
		
	
		
			
				
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					      xoff = (xoff < tm->layername_width + 10 ? xoff : tm->layername_width + 10); | 
				
			
			
		
	
		
			
				
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					   } | 
				
			
			
		
	
		
			
				
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					   static char *propmodes[3] = { | 
				
			
			
		
	
		
			
				
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					      "default", "always", "never" | 
				
			
			
		
	
		
			
				
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					   }; | 
				
			
			
		
	
	
		
			
				
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					@ -3429,7 +3444,7 @@ static void stbte__layers(stbte_tilemap *tm, int x0, int y0, int w, int h) | 
				
			
			
		
	
		
			
				
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					   n = stbte__text_width("prop:")+2; | 
				
			
			
		
	
		
			
				
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					   stbte__draw_text(x0,y+2, "prop:", w, STBTE__TEXTCOLOR(STBTE__cpanel)); | 
				
			
			
		
	
		
			
				
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					   i = w - n - 4; | 
				
			
			
		
	
		
			
				
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					   if (i > 45) i = 45; | 
				
			
			
		
	
		
			
				
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					   if (i > 50) i = 50; | 
				
			
			
		
	
		
			
				
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					   if (stbte__button(STBTE__clayer_button, propmodes[tm->propmode], x0+n,y,0,i, STBTE__ID(STBTE__layer,256), 0,0)) | 
				
			
			
		
	
		
			
				
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					      tm->propmode = (tm->propmode+1)%3; | 
				
			
			
		
	
		
			
				
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					#endif | 
				
			
			
		
	
	
		
			
				
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