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				|  | |
| # How to Build | |
|  | |
| - On Windows with Visual Studio's CLI | |
| 
 | |
| ``` | |
| set SDL2DIR=path_to_your_sdl2_folder | |
| cl /Zi /MD /I %SDL2DIR%\include /I ..\.. main.cpp imgui_impl_sdl.cpp ..\..\imgui*.cpp /link /LIBPATH:%SDL2DIR%\lib SDL2.lib SDL2main.lib opengl32.lib /subsystem:console | |
| ``` | |
| 
 | |
| - On Linux and similar Unixes | |
| 
 | |
| ``` | |
| c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL -o sdl2example | |
| ``` | |
| 
 | |
| - On Mac OS X | |
| 
 | |
| ``` | |
| brew install sdl2 | |
| c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl -o sdl2example | |
| ```
 | |
| 
 |