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							40 lines
						
					
					
						
							1.6 KiB
						
					
					
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# How to Build | 
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## Windows with Visual Studio's IDE | 
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Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary. | 
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## Windows with Visual Studio's CLI | 
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Use build_win32.bat or directly: | 
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``` | 
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set SDL2_DIR=path_to_your_sdl3_folder | 
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cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl3.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl3_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL3.lib opengl32.lib /subsystem:console | 
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#                 ^^ include paths     ^^ source files                                                                                    ^^ output exe                    ^^ output dir   ^^ libraries | 
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# or for 64-bit: | 
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cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl3.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl3_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL3.lib SDL2mainopengl32.lib /subsystem:console | 
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``` | 
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## Linux and similar Unixes | 
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Use our Makefile or directly: | 
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``` | 
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c++ `sdl3-config --cflags` -I .. -I ../.. -I ../../backends | 
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  main.cpp ../../backends/imgui_impl_sdl3.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp | 
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  `sdl3-config --libs` -lGL -ldl | 
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``` | 
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## macOS | 
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Use our Makefile or directly: | 
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``` | 
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brew install sdl3 | 
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c++ `sdl3-config --cflags` -I .. -I ../.. -I ../../backends | 
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  main.cpp ../../backends/imgui_impl_sdl3.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp | 
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  `sdl3-config --libs` -framework OpenGl -framework CoreFoundation | 
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``` | 
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## Emscripten | 
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As of 2023-05-30 Emscripten doesn't support SDL3 yet.
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