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40 lines
1.6 KiB
40 lines
1.6 KiB
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# How to Build |
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## Windows with Visual Studio's IDE |
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Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary. |
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## Windows with Visual Studio's CLI |
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Use build_win32.bat or directly: |
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``` |
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set SDL2_DIR=path_to_your_sdl3_folder |
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cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl3.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl3_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL3.lib opengl32.lib /subsystem:console |
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# ^^ include paths ^^ source files ^^ output exe ^^ output dir ^^ libraries |
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# or for 64-bit: |
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cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl3.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl3_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL3.lib SDL2mainopengl32.lib /subsystem:console |
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``` |
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## Linux and similar Unixes |
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Use our Makefile or directly: |
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``` |
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c++ `sdl3-config --cflags` -I .. -I ../.. -I ../../backends |
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main.cpp ../../backends/imgui_impl_sdl3.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp |
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`sdl3-config --libs` -lGL -ldl |
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``` |
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## macOS |
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Use our Makefile or directly: |
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``` |
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brew install sdl3 |
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c++ `sdl3-config --cflags` -I .. -I ../.. -I ../../backends |
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main.cpp ../../backends/imgui_impl_sdl3.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp |
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`sdl3-config --libs` -framework OpenGl -framework CoreFoundation |
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``` |
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## Emscripten |
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As of 2023-05-30 Emscripten doesn't support SDL3 yet.
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