omar
f1b5c742ff
Viewports: Add various comments
ago%!(EXTRA string=5 years)
Rokas Kupstys
f6951bb67d
Viewports: SDL2: Honor NoTaskBarIcon flag under non Win32 OS. ( #2117 )
ago%!(EXTRA string=5 years)
omar
0f7105e156
Backends: SDL: Wayland: Use SDL_GetMouseState (amend 78ff147
) ( #2800 , 2802)
ago%!(EXTRA string=5 years)
NeroBurner-tux
78ff147181
SDL: On wayland use SDL_GetMouseState ( #2802 )
...
When the SDL Video backend is set to wayland the function
`SDL_GetGlobalMouseState` does not work. Most probably a security measure
for programs to not grab everything the user does
https://wiki.libsdl.org/SDL_GetGlobalMouseState
using SDL_GetMouseState https://wiki.libsdl.org/SDL_GetMouseState works
on wayland
ago%!(EXTRA string=5 years)
omar
8342e5b91a
Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)
...
Amend b5cad20d79
, 945a509773
+ unrelated minor typos
ago%!(EXTRA string=5 years)
Rokas Kupstys
945a509773
Implement ImGuiMouseCursor_NotAllowed mouse cursor.
ago%!(EXTRA string=5 years)
omar
53278be61f
FAQ, Readme. Use = {} instead of = { 0 }, wasn't problematic because they were all static variables or one stack array not read. But hey.
ago%!(EXTRA string=6 years)
omar
f0348ddffc
Amend 0f86116
, renamed to ImGuiKey_KeyPadEnter Changelog.. ( #2677 , #2005 )
ago%!(EXTRA string=6 years)
Aaron Cooper
0f86116a69
Adding an ImGuiKey 'ImGuiKey_EnterSecondary' to support platforms that differentiate the enter (return key) and the numpad enter key.
ago%!(EXTRA string=6 years)
omar
adbbd17cb6
Addendum to #2635 . Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. ( #1542 )
ago%!(EXTRA string=6 years)
Vincent Hamm
3e8eebfbec
Viewport: Added PlatformHandleRaw. Update SDL+DX11 example. ( #1542 , #2635 )
ago%!(EXTRA string=6 years)
Vincent Hamm
cc4d76cc23
Implement SDL/dx11 sample
ago%!(EXTRA string=6 years)
omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
ago%!(EXTRA string=6 years)
omar
6789ea3482
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. ( #2509 , #2484 ).
ago%!(EXTRA string=6 years)
David Amador
994a92d79d
Added support to use controllers via SDL_GameController. ( #2509 )
...
Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag
ago%!(EXTRA string=6 years)
omar
882d480b5e
Examples: Removed unused variable (will be used in docking branch tho, undo when merging!)
ago%!(EXTRA string=6 years)
omar
cfa8f672f6
Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) ( #2416 )
ago%!(EXTRA string=6 years)
omar
7f6a025c93
Viewport: SDL: Inherit SDL_WINDOW_ALLOW_HIGHDPI flag from main viewport. ( #2306 )
ago%!(EXTRA string=6 years)
omar
f6fbb99a9c
Examples: SDL: Fix for Emscripten/Android/iOS on Docking branch.
ago%!(EXTRA string=6 years)
omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
ago%!(EXTRA string=6 years)
omar
d9a4cbc429
Examples: Comments about GLFW/SDL versions
ago%!(EXTRA string=6 years)
omar
a9a60a24c1
Tweaked asserts
ago%!(EXTRA string=6 years)
omar
2889a14f86
Build fix for master.
ago%!(EXTRA string=6 years)
omar
b1cd52b674
Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). ( #421 )
ago%!(EXTRA string=6 years)
omar
afe9c5c5f7
Examples: SDL: Fixed compilation for SDL 2..0.3 and less (running on our test servers) and clarified a bit of the messy situation. Followup to 8dd83c5
. ( #1542 , #2117 )
ago%!(EXTRA string=6 years)
omar
8dd83c5fe8
Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. ( #1542 , #2117 )
ago%!(EXTRA string=6 years)
omar
f3a0b17bb8
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. ( #1542 , #2117 ) + various comments.
ago%!(EXTRA string=6 years)
omar
48f6fdb349
Fixed typo.
ago%!(EXTRA string=7 years)
omar
7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
ago%!(EXTRA string=7 years)
omar
a423f032ee
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
ago%!(EXTRA string=7 years)
omar
01f940dc9a
Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha.
ago%!(EXTRA string=7 years)
omar
35d648341b
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. ( #2187 )
ago%!(EXTRA string=7 years)
omar
d8ab2c1ac9
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. ( #1542 ) + todo
ago%!(EXTRA string=7 years)
Brandon
5f79a28a07
Examples: SDL: Fixed usage of SDL_GetDisplayDPI ( #2137 , #1676 )
ago%!(EXTRA string=7 years)
Michael Vetter
084c26aa41
Fix spacing in imgui_imp_sdl example ( #2111 )
ago%!(EXTRA string=7 years)
omar
7c3b9172ad
Examples: Referring to missing gamepad support in back-end that are missing it.
ago%!(EXTRA string=7 years)
omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
ago%!(EXTRA string=7 years)
omar
0ada716184
Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. ( #1542 )
ago%!(EXTRA string=7 years)
omar
b1fc988c6b
imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. ( #1941 )
ago%!(EXTRA string=7 years)
omar
d016ef1825
Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. ( #1954 ) (+1 squashed commits)
ago%!(EXTRA string=7 years)
omar
7b4fbf4301
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. ( #1542 )
ago%!(EXTRA string=7 years)
omar
7b2662d245
Examples: Comments, bits of documentation
ago%!(EXTRA string=7 years)
omar
c4e34aaace
Examples: Comments to clarify how the keyboard data is indexed.
ago%!(EXTRA string=7 years)
omar
62b3d7c51e
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. ( #1913 , #1914 )
ago%!(EXTRA string=7 years)
Aiekick
ecd9a223e3
add hand cursor support (+11 squashed commit)
ago%!(EXTRA string=7 years)
omar
c44a4bed84
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. ( #1887 )
ago%!(EXTRA string=7 years)
omar
185b4dde87
Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
ago%!(EXTRA string=7 years)
omar
7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
ago%!(EXTRA string=7 years)
omar
5a13e4dcde
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp ( #1870 ) + changelog bits
ago%!(EXTRA string=7 years)
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
...
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
ago%!(EXTRA string=7 years)