ocornut
217a6c875a
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens ( #441 )
...
Fix for 980ca286fe
ago%!(EXTRA string=10 years)
ocornut
bf83ac8b55
Examples: Fixed msvc batch files from warning.
ago%!(EXTRA string=10 years)
ocornut
9596e6f794
Examples: DirectX10: Minor tweaks, updated to latest example changes ( #424 )
ago%!(EXTRA string=10 years)
ocornut
dadd03fc11
Examples: DirectX10: Fix warning, disable debug device, add ignore list ( #424 )
ago%!(EXTRA string=10 years)
Julian Bosch
32c1a3e46c
Removed d3d11 references
ago%!(EXTRA string=10 years)
Julian Bosch
1f3a0e78cc
Ported d3d11 renderer to d3d10
ago%!(EXTRA string=10 years)
Joshua Boyce
6adf644448
Allow DX11 renderer to be used with devices with lower feature levels.
ago%!(EXTRA string=10 years)
ocornut
1b7aee7b9d
Examples: DX11: Remove debug flag ( #415 )
ago%!(EXTRA string=10 years)
ocornut
6cee2fca94
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
...
+ Standardized comments.
ago%!(EXTRA string=10 years)
ocornut
94ec3d534e
Examples: Header comments.
ago%!(EXTRA string=10 years)
ocornut
6800939e73
Examples: Header comments.
ago%!(EXTRA string=10 years)
ocornut
5c52e9ec0d
Examples: Clarified comments. Removed font merging example from comments.
ago%!(EXTRA string=10 years)
ocornut
d673db3092
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
ago%!(EXTRA string=10 years)
ocornut
9735563b65
Additional comments for new users
ago%!(EXTRA string=10 years)
zryan3
aa6cb32bd4
fixed text referencing GLFW library in SDL examples
ago%!(EXTRA string=10 years)
ocornut
83e6cfbec0
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp ( #399 )
ago%!(EXTRA string=10 years)
ocornut
dc86a8a0bf
Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler ( #411 )
ago%!(EXTRA string=10 years)
ocornut
38cfdafbaf
Examples: SDL/OpenGL3: Added -ldl to Linux command-line ( #411 )
ago%!(EXTRA string=10 years)
ocornut
e2ecc02e02
Examples: Updated README
ago%!(EXTRA string=10 years)
ocornut
899cb3b4e9
Examples: SDL+OpenGL3: Fixed readme ( #356 )
ago%!(EXTRA string=10 years)
ocornut
ab7e91b65e
Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example ( #356 )
ago%!(EXTRA string=10 years)
ocornut
9d0caa2e66
Examples: SDL+OpenGL3: Using glew like existing example + renaming ( #356 )
ago%!(EXTRA string=10 years)
ocornut
624adb1b23
Tweak build batch files and readmes
ago%!(EXTRA string=10 years)
ocornut
f87deff0f3
Moving stdlib.h include outside of imgui.h ( #405 )
ago%!(EXTRA string=10 years)
ocornut
3b2fdf27a8
Examples: Added /Zi (output debug information) in build_win32.bat files
ago%!(EXTRA string=10 years)
ocornut
1d76890526
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
ago%!(EXTRA string=10 years)
ocornut
e46c7b70eb
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
ago%!(EXTRA string=10 years)
ocornut
0a23e2c832
Tabs to spaces
ago%!(EXTRA string=10 years)
ocornut
980ca286fe
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. ( fix #392 )
ago%!(EXTRA string=10 years)
ocornut
e858d229a0
Examples: update all examples with same comment ( #389 )
ago%!(EXTRA string=10 years)
Doug Binks
e1bc0dd7d5
Font merge demo and documentation minor additions.
...
Clarifies the lifetime requirements for the ranges parameter for AddFont* functions.
ago%!(EXTRA string=10 years)
Gargaj
e4d916a4b3
NULL out font texture on invalidate
...
If this isn't done, NewFrame won't re-create the font.
ago%!(EXTRA string=10 years)
ocornut
2b3fb5c0f7
Example: Marmalade: shallow tweaks and cleanups to match ImGui coding style ( #375 )
ago%!(EXTRA string=10 years)
gzito
ba9c469ff0
no message
ago%!(EXTRA string=10 years)
gzito
ebf4f1fa02
no message
ago%!(EXTRA string=10 years)
ocornut
5d53f37a5d
Examples: Possibly clarified the intent of imgui_impl_* files.
ago%!(EXTRA string=10 years)
Nicolas Guillemot
509ac33abe
fix POSITION format (ImDrawVert::pos is 2D, not 4D)
...
the inputlayout incorrectly described the POSITION attribute as being
4D, while ImDrawVert::pos is 2D. This went unnoticed because the buffer
binding has a stride of sizeof(ImDrawVert) and the POSITION is treated
as a float2 in the vertex shader. If you switch POSITION to float4 in
the vertex shader (and actually use the z/w in the matrix
multiplication) then everything become wacky-looking since it's
interpreting the texture coordinates as z/w. On a similar note: It's
weird that the projection matrix takes z and w into consideration when
those don't exist in the shader due to positions being float2s.
ago%!(EXTRA string=10 years)
gzito
50b25b6c75
Added example for the Marmalade platform
ago%!(EXTRA string=10 years)
ocornut
a77e534ded
Examples: OpenGL2: Add msys2/mingw64 target ( #361 )
ago%!(EXTRA string=10 years)
radius
a465b2b3d8
add msys2/mingw64 target
ago%!(EXTRA string=10 years)
Zach Toogood
e130b09d91
Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
ago%!(EXTRA string=10 years)
ocornut
963f6b782d
Examples: OpenGL3: saving more of blend state ( #347 )
ago%!(EXTRA string=10 years)
ocornut
d5502cdd6d
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing ( #347 )
ago%!(EXTRA string=10 years)
ocornut
25b4b88a7a
Examples: Update readme.
ago%!(EXTRA string=10 years)
ocornut
ad4c962224
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
ago%!(EXTRA string=10 years)
ocornut
853f265025
Examples: Added batch files to build Windows examples with VS
ago%!(EXTRA string=10 years)
ocornut
167c02d502
Better Git ignore list for quick compilations in same folder
ago%!(EXTRA string=10 years)
ocornut
1793c1a991
Comments
ago%!(EXTRA string=10 years)
ocornut
7d6ddbe5c8
Examples: comment on setting the RenderDrawListsFn function.
ago%!(EXTRA string=10 years)
ocornut
77bcb7152b
Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) ( #313 )
ago%!(EXTRA string=10 years)