302 Commits (d212401624197603128eaa9f68d1fa28d98e7ec1)

Author SHA1 Message Date
ocornut 217a6c875a Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441) ago%!(EXTRA string=10 years)
ocornut bf83ac8b55 Examples: Fixed msvc batch files from warning. ago%!(EXTRA string=10 years)
ocornut 9596e6f794 Examples: DirectX10: Minor tweaks, updated to latest example changes (#424) ago%!(EXTRA string=10 years)
ocornut dadd03fc11 Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424) ago%!(EXTRA string=10 years)
Julian Bosch 32c1a3e46c Removed d3d11 references ago%!(EXTRA string=10 years)
Julian Bosch 1f3a0e78cc Ported d3d11 renderer to d3d10 ago%!(EXTRA string=10 years)
Joshua Boyce 6adf644448 Allow DX11 renderer to be used with devices with lower feature levels. ago%!(EXTRA string=10 years)
ocornut 1b7aee7b9d Examples: DX11: Remove debug flag (#415) ago%!(EXTRA string=10 years)
ocornut 6cee2fca94 Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. ago%!(EXTRA string=10 years)
ocornut 94ec3d534e Examples: Header comments. ago%!(EXTRA string=10 years)
ocornut 6800939e73 Examples: Header comments. ago%!(EXTRA string=10 years)
ocornut 5c52e9ec0d Examples: Clarified comments. Removed font merging example from comments. ago%!(EXTRA string=10 years)
ocornut d673db3092 Examples: Added README into the Visual Studio solution to people are less likely to miss it. ago%!(EXTRA string=10 years)
ocornut 9735563b65 Additional comments for new users ago%!(EXTRA string=10 years)
zryan3 aa6cb32bd4 fixed text referencing GLFW library in SDL examples ago%!(EXTRA string=10 years)
ocornut 83e6cfbec0 Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399) ago%!(EXTRA string=10 years)
ocornut dc86a8a0bf Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler (#411) ago%!(EXTRA string=10 years)
ocornut 38cfdafbaf Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411) ago%!(EXTRA string=10 years)
ocornut e2ecc02e02 Examples: Updated README ago%!(EXTRA string=10 years)
ocornut 899cb3b4e9 Examples: SDL+OpenGL3: Fixed readme (#356) ago%!(EXTRA string=10 years)
ocornut ab7e91b65e Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356) ago%!(EXTRA string=10 years)
ocornut 9d0caa2e66 Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356) ago%!(EXTRA string=10 years)
ocornut 624adb1b23 Tweak build batch files and readmes ago%!(EXTRA string=10 years)
ocornut f87deff0f3 Moving stdlib.h include outside of imgui.h (#405) ago%!(EXTRA string=10 years)
ocornut 3b2fdf27a8 Examples: Added /Zi (output debug information) in build_win32.bat files ago%!(EXTRA string=10 years)
ocornut 1d76890526 Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples. ago%!(EXTRA string=10 years)
ocornut e46c7b70eb Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16 ago%!(EXTRA string=10 years)
ocornut 0a23e2c832 Tabs to spaces ago%!(EXTRA string=10 years)
ocornut 980ca286fe Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392) ago%!(EXTRA string=10 years)
ocornut e858d229a0 Examples: update all examples with same comment (#389) ago%!(EXTRA string=10 years)
Doug Binks e1bc0dd7d5 Font merge demo and documentation minor additions. ago%!(EXTRA string=10 years)
Gargaj e4d916a4b3 NULL out font texture on invalidate ago%!(EXTRA string=10 years)
ocornut 2b3fb5c0f7 Example: Marmalade: shallow tweaks and cleanups to match ImGui coding style (#375) ago%!(EXTRA string=10 years)
gzito ba9c469ff0 no message ago%!(EXTRA string=10 years)
gzito ebf4f1fa02 no message ago%!(EXTRA string=10 years)
ocornut 5d53f37a5d Examples: Possibly clarified the intent of imgui_impl_* files. ago%!(EXTRA string=10 years)
Nicolas Guillemot 509ac33abe fix POSITION format (ImDrawVert::pos is 2D, not 4D) ago%!(EXTRA string=10 years)
gzito 50b25b6c75 Added example for the Marmalade platform ago%!(EXTRA string=10 years)
ocornut a77e534ded Examples: OpenGL2: Add msys2/mingw64 target (#361) ago%!(EXTRA string=10 years)
radius a465b2b3d8 add msys2/mingw64 target ago%!(EXTRA string=10 years)
Zach Toogood e130b09d91 Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others. ago%!(EXTRA string=10 years)
ocornut 963f6b782d Examples: OpenGL3: saving more of blend state (#347) ago%!(EXTRA string=10 years)
ocornut d5502cdd6d Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347) ago%!(EXTRA string=10 years)
ocornut 25b4b88a7a Examples: Update readme. ago%!(EXTRA string=10 years)
ocornut ad4c962224 Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters... ago%!(EXTRA string=10 years)
ocornut 853f265025 Examples: Added batch files to build Windows examples with VS ago%!(EXTRA string=10 years)
ocornut 167c02d502 Better Git ignore list for quick compilations in same folder ago%!(EXTRA string=10 years)
ocornut 1793c1a991 Comments ago%!(EXTRA string=10 years)
ocornut 7d6ddbe5c8 Examples: comment on setting the RenderDrawListsFn function. ago%!(EXTRA string=10 years)
ocornut 77bcb7152b Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) (#313) ago%!(EXTRA string=10 years)