cb5542bce5 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. ( #6539 ,  #6333 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=2 years)  
				
					
						
							
							
								 
						
							
							
								dec082ff97 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. ( #6375 ,  #6508 )  
							
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							Amend dd9db5e839f7248d4 
							
						 
						
							ago%!(EXTRA string=2 years)  
				
					
						
							
							
								 
						
							
							
								52e19113f3 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Added more explicit comments about using GL ES2/3 on targets where it's not automatic. ( #6450 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=2 years)  
				
					
						
							
							
								 
						
							
							
								39f7248d4a 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Add glBindSampler for GL ES 3.0. ( #6375 )  
							
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							Amended given addition of GlProfileIsES3 in dd9db5e 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								dd9db5e889 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Added runtime flags for ES2/ES3 to simplify coding-style. ( #6375 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								a338b78eb9 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. ( #6333 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								d0836aa89a 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: reset GL_POLYGON_MODE separately for front and back when possible. ( #6333 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								055e71518e 
								
							
								 
							
						 
						
							
							
								
								Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 ,  #6335 )  
							
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							Amended with fix for missing clear for ImGuiBackendFlags_HasGamepad. 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								8a6911b894 
								
							
								 
							
						 
						
							
							
								
								Backends: Fixes zealous warnings ( #5760 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								7dcf129b3b 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Properly restoring "no shader program bound". ( #6267 ,  #6220 ,  #6224 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								0d606968d8 
								
							
								 
							
						 
						
							
							
								
								Backend: OpenGL3: Amend  b0c18166 fix cases where glGetString(GL_VERSION) returns NULL. ( #6154 ,  #4445 ,  #3530 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								66b762577c 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fixed restoration of a potentially deleted OpenGL program. ( #6220 ,  #6224 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								e816bc6723 
								
							
								 
							
						 
						
							
							
								
								Merge misc changes from docking branch to reduce small drift.  
							
							... 
							
							
 
							
							In particular:
- imgui.cpp : move UpdateInputEvents() higher in NewFrame() to match docking + update RenderMouseCursor() to match.
- imgui_draw.cpp: ImDrawList::_ResetForNewFrame() change from c807192ab 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								265b88273e 
								
							
								 
							
						 
						
							
							
								
								Backends: Fixed pragma warning with old GCC.  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								f822e07d76 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Removed SDL_MOUSEWHEEL value clamping. ( #4019 ,  #6096 ,  #6081 )  
							
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							+ Fix warnings. 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								713e034d95 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fix for zealous warning. ( #5947 )  
							
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							Consider moving to imgui_impl_opengl3_loader.h ? 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								b8b0f9d02e 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Reverted use of glBufferSubData(). ( #4468 ,  #4504 ,  #3381 ,  #2981 ,  #4825 ,  #4832 ,  #5127 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								c54230d14e 
								
							
								 
							
						 
						
							
							
								
								Backends: Using nullptr instead of NULL. ( #5760 ,  #4537 ) + fix additional warnings.  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								325299f942 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. ( #4468 ,  #4825 ,  #4832 ,  #5127 ,  #5655 ,  #5709 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								e5b2286ca8 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fix apple TARGET_OS_* not defined warning. ( #5321 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								ca222d30c8 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. ( #4468 ,  #3381 ,  #2981 ,  #4825 ,  #4832 ,  #5127 )  
							
							... 
							
							
 
							
							Essentially reverts 389982eb 
							
						 
						
							ago%!(EXTRA string=3 years)  
				
					
						
							
							
								 
						
							
							
								60bea052a9 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends)  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b7686a88e9 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states.  
							
							... 
							
							
 
							
							This change partially reverts 9770c8b21d 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f7f30476d5 
								
							
								 
							
						 
						
							
							
								
								Added comments about requirement for bilinear filtering. ( #5156 ,  #3245 ) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). ( #4927 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								fd06ed833b 
								
							
								 
							
						 
						
							
							
								
								Misc: tweaks + fix warnings on backends withtout -wno-memaccess ( #4995 ,  #5104 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								40fd163a3b 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fix OpenGL ES2 includes on Apple systems.  
							
							... 
							
							
 
							
							# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								dbeea7220f 
								
							
								 
							
						 
						
							
							
								
								Backends: Silence overzealous warnings. ( #4834 ) Add comments about SetDragDropPayload() return value. ( #4835 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								389982eb5a 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. ( #4468 ,  #4504 ,  #2981 ,  #3381 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								440824d431 
								
							
								 
							
						 
						
							
							
								
								Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). ( #4775 ,  #4464 )  
							
							... 
							
							
 
							
							Amend/fix 2b0bd40b 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c6ca327fb2 
								
							
								 
							
						 
						
							
							
								
								Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. ( #4562 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								2b0bd40b99 
								
							
								 
							
						 
						
							
							
								
								Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. ( #4464 )  
							
							... 
							
							
 
							
							Backends: Normalize clipping rect handling across backends.
+ Squashed amends. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f8bad7e1e3 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Add TargetConditionals.h ( #4473 ) + standardize include  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								e3e1fbcf02 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. ( #4463 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								d2ffbd9b86 
								
							
								 
							
						 
						
							
							
								
								Version 1.84  
							
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							Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								e3988a84db 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Embed our own minimal GL loader (amends). ( #4445 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								459de65477 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. ( #4445 )  
							
							... 
							
							
 
							
							Loader repository at https://github.com/dearimgui/gl3w_stripped 
Removed support for using custom loaders in examples/opengl3 backend 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f24abbc47d 
								
							
								 
							
						 
						
							
							
								
								Fix various warnings ( #4442 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b380d3abe3 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Clarify use of GL_POLYGON_MODE.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								cf2daf353e 
								
							
								 
							
						 
						
							
							
								
								Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.  
							
							... 
							
							
 
							
							+ Update gallery links (#4280 ) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								23a15834fa 
								
							
								 
							
						 
						
							
							
								
								Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								4cec3a0467 
								
							
								 
							
						 
						
							
							
								
								Backends: support for multiple imgui context with little testing ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
							
							... 
							
							
 
							
							I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b5a2bd1a5b 
								
							
								 
							
						 
						
							
							
								
								Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().  
							
							... 
							
							
 
							
							No need to clear fields before deletion. DX12: renamed to match docking branch. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								70c603854e 
								
							
								 
							
						 
						
							
							
								
								Backends: moved global to a data structure to facilitate support for multi-contexts. ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
							
							... 
							
							
 
							
							This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
- 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								2ab7f96f21 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Enable OES_vertex_array_object extension for emscripten/wasm build ( #4266 ,  #4267 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								0905439c31 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Destroy shader objects right away ( #4244 )  
							
							... 
							
							
 
							
							In OpenGL, after a shader program has been linked, shader objects don't need to be kept neither attached to the program nor in existence 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								fe24591411 
								
									
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fix access violation due to NULL from glGetStringi. ( #4201 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								838c16533d 
								
							
								 
							
						 
						
							
							
								
								Backends: Comments.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								556689591c 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. ( #4170 ,  #3998 )  
							
							... 
							
							
 
							
							Expecting this to somehow cause another issue but we will fix it when it comes. 
							
						 
						
							ago%!(EXTRA string=5 years)  
				
					
						
							
							
								 
						
							
							
								3c72e5142b 
								
							
								 
							
						 
						
							
							
								
								Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. ( #3761 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=5 years)  
				
					
						
							
							
								 
						
							
							
								71dda216ef 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5. ( #3998 ,  #2366 ,  #2186 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=5 years)