ocornut
c881667c00
Fix - amend 1ad1530
(range-select branch need the NextItemData in NavProcessItem)
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ocornut
90bf996e1a
Internals: widgets always read back from g.LastItemData.InFlags (so we can now modify per-item disable state more easily). ( #211 )
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ocornut
6b8a059fc9
Internals: moved LastItem data to a shared structure (instead of one per window)
...
(should be a no-op as we are restoring things in Begin/End. Toward faciliate backup/restore of LastItemData and favor pulling from here instead of CurrentItemFlags, toward #211 )
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ocornut
1ad153056a
Internals: ItemAdd: set LastItemXXX fields before navigation calls + comments about io.IniFilename ( #4294 )
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ocornut
fb4bbeb033
Disabled: fixed IsItemHovered() if popped disabled state after item, or when using Selectable_Disabled. ( #211 )
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ocornut
246ad6c03c
Disabled: items more consistently release active id if the active item got disabled. ( #211 ) (amend 2952525
)
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ocornut
638e1a721b
Disabled: fixed IsItemHovered() returning true on disabled item when navigated to. ( #211 )
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Rokas Kupstys
5dd1e38b7a
Disabled: disabled items set HoveredId, allowing e.g. HoveredIdTimer to function. ( #211 , #3419 ) + Menus: fix hovering a disabled menu or menu item not closing other menus.
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Rework of https://github.com/rokups/imgui/commit/c24b470
Note that the declared intent of that commit "Prevents window from being dragged if mouse hovers a disabled item." was already fullfilled by a876ad87
.
Changes in ButtonBehavior() not needed anymore since ImGuiButtonFlags_Disabled is gone
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ocornut
4a100f7f11
Nav: Disabled items are not candidate for default focus. ( #211 , #787 ) + simplify handling of ImGuiButtonFlags_PressedOnDragDropHold path.
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ocornut
cc40ae2101
PushDisabled(): added bool + clarify support for stacked disabled ( #211 )
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ocornut
30d164eb26
Backends: Win32: IME functions are disabled by default for non-Visual Studio compilers (MinGW etc.) ( #2590 , #738 , #4185 , #4301 )
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Enable with '#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS' for those compilers. Undo change from 1.82.
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ocornut
3512f2c2c2
Internals: Menus: minor tidying up + renaming in ImGuiMenuColumns + removing extraneous offset field which is always zero + using smaller types.
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sizeof() 36 -> 20
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ocornut
eb6f4b1a6a
Docking: Fix crash when a dock node gets re-qualified as dockspace>floating>dockspace.. ( #3203 , #4295 )
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Which tends to happen when incorrectly calling DockBuilderAddNode() without ImGuiDockNodeFlags_Dockspace and using it as a Dockspace on the next frame after the floating window hosting the node has been automatically created.
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ocornut
cd4cc9ff0d
Docking: Fixed crash issues using DockBuilderRemoveNode() in some situations. ( #3111 , #3179 , #3203 , #4295 )
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If the deleted root node isn't part of a dockspace with a central node, it won't be "protected" but removed when last window gets removed.
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ocornut
9e8e5ac363
Docking: Added ImGuiDockNodeFlags_NoDockingOverEmpty. Breaking definition of ImGuiDockNodeFlags_NoDockingOverOther which now means "non empty node". ( #3492 , #2648 , #4292 )
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ocornut
6136b3844b
Docking: Reworked node flags saving/inheritance... ( #4292 , #3834 , #3633 , #3521 , #3492 , #3335 , #2999 , #2648 )
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..so that flags enforced by docked windows via the DockNodeFlagsOverrideSet mechanism are are not left in empty dockspace nodes once the windows gets undocked.
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ocornut
0a8ab75e4b
Docking: removed DockNodeFlagsOverrideClear flags from ImGuiWindowClass. ( #2999 , #3521 , #3633 )
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+ extraded bits of metrics into DebugNodeDockNodeFlags()
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ocornut
4ddb6b46c3
Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. ( #4281 , #3272 )
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Revert 4b94738c
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ocornut
0f7eb00f67
Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
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No need to clear fields before deletion. DX12: renamed to match docking branch.
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ocornut
b5a2bd1a5b
Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
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No need to clear fields before deletion. DX12: renamed to match docking branch.
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ocornut
0aeb978e61
Comments + adding spacing in headers because VS IDE parser display blocks so badly. Add helper in internal's ImGuiInputTextState. ( #4275 )
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ocornut
95db098477
ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend.
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ocornut
38165f420f
Fonts: Prefer using U+FFFD character for fallback instead of '?'. Use U+FF0E dot character to construct an ellipsis if U+002E '.' is not available. ( #4269 )
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ocornut
1965f38e9e
ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'.
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ocornut
f0c4d609a6
Default window focus scope not 0. Added ImGuiSelectableFlags_SelectOnNav with comments and caveats. ( #1861 , #4242,)
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Focus scope default value: amend 7ee623d9
a5041c88
2ebe08be
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ocornut
cce307a2be
Viewports: Fix popup/tooltip created without a parent window from being given a ParentViewportId value of the implicit/fallback window. ( #4236 , #2409 )
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Amend 3ead9820
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ocornut
afabb2f3d8
Viewport: extracted code out of Begin() into WindowSyncOwnedViewport() - no other change
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ocornut
9b417b26d9
Metrics: Tentative fix for bad printf format.
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Ref b53b8f58df
, a7a1b3b0a7
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ocornut
db0338a1f2
Nav, Drag and Drop, Docking: fixed two issues leading nav result to conflict with moving a window. ( #4211 , #3025 )
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ocornut
4161a67b38
ImVector: added clear_delete(), clear_destruct() helpers.
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# Conflicts:
# imgui.cpp
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ocornut
865b2ca6f9
Added PushDisabled(), PopDisabled() currently only exposed in imgui_internal.h ( #211 )
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ocornut
d0c6dd9baf
ImVector: added clear_delete(), clear_destruct() helpers.
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ocornut
61f4aec868
Added PushDisabled(), PopDisabled() currently only exposed in imgui_internal.h ( #211 )
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ocornut
94b680e830
Internals: fixed ImPool:: iteration, rename GetBufSize to GetMapSize. Amend c6c82b9f
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ocornut
c6c82b9f1d
Internals: fixed iterating ImPool, fix after use of TableRemove() (was only used by TestEngine)
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Merge metrics bits from 646c87359
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ocornut
5e528d9eea
Docking: Clicking on the right-most close button of a docking node closes all windows. ( #4186 )
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ocornut
f03ab2a5c5
Docking: Fix IsWindowAppearing() unnecessarily returning true twice in a row. ( #4177 , #3982 , #1497 , #1061 ) + added a zealous assert.
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ocornut
fa1f540e6c
Docking: Amend 91704b7
, window->DockXXX booleans not properly cleared when window not docked. ( #4177 , #3982 , #1497 , #1061 )
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Fix issue with freshly split windows/nodes incorrectly returning true to IsWindowAppearing().
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ocornut
91704b773e
Docking: Fix IsWindowAppearing() and ImGuiCond_Appearing on docked windows. ( #4177 , #3982 , #1497 , #1061 )
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ocornut
5b4bc985ad
Nav, Combo: removed unnecessary window->LastNavIds[] assignment in combo code. + minor renaming.
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ocornut
c2bf4abfa1
Internals: Added ImTextCharToUtf8() helper. Added "out_" markers in more UTF-8 functions. Metrics: Fonts: Fixed display of EllipsisChar by feeding proper utf-8.
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ocornut
3a941f95e9
Metrics, Demo: moved font details display to metrics code. ( #4171 )
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ocornut
e31d13fa76
Version 1.84 WIP
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ocornut
ad5d1a8429
Version 1.83
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ocornut
88a24fb896
Fix build with IMGUI_DISABLE_DEMO_WINDOWS
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ocornut
029c83c73e
Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. ( #4167 )
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ocornut
c708299ca9
Docs: Improvements to description of using colored glyphes/emojis. ( #4169 , #3369 ) + Add Fonts to Metrics. Removed IMGUI_HAS_TABLE markers.
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ocornut
b474bff6c6
Nav: Fixed single frame CTRL+Tab from properly enabling the menu layer of target window if it doesn't have other active layers.
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ocornut
105d82d134
Docking: Docking node tab bar honors ItemInnerSpacing.x before first tab. Tweak rendering and alignment of dock node menu marker. ( #4130 )
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+ Fix ~0 in EndFrameDrawDimmedBackgrounds() which is obsolete way of signifying "all round corners".
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thedmd
3c72e5142b
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. ( #3761 )
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